List of Items: Difference between revisions
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* [[Screw Attack]] | * [[Screw Attack]] | ||
* [[Space Jump (Unknown Item)]] | * [[Space Jump (Unknown Item)]] | ||
* [[Energy Tank]] | * [[Energy Tank Expansions]] x12 | ||
* [[Missile]] | * [[Missile Expansions]] x50 | ||
* [[Super Missile]] | * [[Super Missile Expansions]] x15 | ||
* [[Power Bomb]] | * [[Power Bomb Expansions]] x9 | ||
The Varia Suit is not commonly seen in runs because for most categories it is too far out of the way to be useful, and for the 100% category you get this item automatically after completing the [[Suitless]] section and it still counts as a %, so there's no reason to go pick it up. | The Varia Suit is not commonly seen in runs because for most categories it is too far out of the way to be useful, and for the 100% category you get this item automatically after completing the [[Suitless]] section and it still counts as a %, so there's no reason to go pick it up. | ||
In Hard Mode the game gives you half of the ammo/hp you would normally get from expansions, and this is rounded down so regular missile expansions give you 2 missiles, energy tanks increase you maximum energy by 50, and super and power bomb expansions only give you 1 of each. | In Hard Mode the game gives you half of the ammo/hp you would normally get from expansions, and this is rounded down so regular missile expansions give you 2 missiles, energy tanks increase you maximum energy by 50, and super and power bomb expansions only give you 1 of each. |
Revision as of 17:17, 20 October 2020
There are exactly 100 items in Zero Mission:
- Morph Ball
- Bombs
- Long Beam
- Charge Beam
- Ice Beam
- Wave Beam
- Plasma Beam (Unknown Item)
- Varia Suit
- Gravity Suit (Unknown Item)
- Power Grip
- Speedbooster
- Hi-Jump / Springball
- Screw Attack
- Space Jump (Unknown Item)
- Energy Tank Expansions x12
- Missile Expansions x50
- Super Missile Expansions x15
- Power Bomb Expansions x9
The Varia Suit is not commonly seen in runs because for most categories it is too far out of the way to be useful, and for the 100% category you get this item automatically after completing the Suitless section and it still counts as a %, so there's no reason to go pick it up.
In Hard Mode the game gives you half of the ammo/hp you would normally get from expansions, and this is rounded down so regular missile expansions give you 2 missiles, energy tanks increase you maximum energy by 50, and super and power bomb expansions only give you 1 of each.