Debug Rom: Difference between revisions

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| 06 || 06 || DMMECHA || デモ メカリドリーキドウ || demo Mecha Ridley activation || Enter Mother Ship demo played
| 06 || 06 || DMMECHA || デモ メカリドリーキドウ || demo Mecha Ridley activation || Enter Mother Ship demo played
|-
| 07 || 07 || DMMETROID || デモ メトロイド チュー || demo Metroids || Enter Tourian demo played
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| 08 || 08 || LONGCHO || タチチョウ ロングビーム || touch Chozo long beam || Grabbed by Chozo in Brinstar (shows long beam)
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| 09 || 09 || BOMBCHO || タチチョウ ボム || touch Chozo bombs || Grabbed by Chozo in Brinstar (shows bombs)
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| 10 || 0A || ICECHO || タチチョウ アイス || touch Chozo ice || Grabbed by Chozo in Brinstar (shows ice beam)
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| 11 || 0B || SPEEDCHO || タチチョウ スピード || touch Chozo speed || Grabbed by Chozo in Norfair (shows speed booster)
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| 12 || 0C || HIJUMPCHO || タチチョウ ハイジャンプ || touch Chozo hi-jump || Grabbed by Chozo in Brinstar (shows hi-jump)
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| 13 || 0D || VARIACHO || タチチョウ バリア || touch Chozo varia || Grabbed by Chozo in Norfair (shows Varia suit)
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| 14 || 0E || WAVECHO || タチチョウ ウェーブ || touch Chozo wave || Grabbed by Chozo in Brinstar (shows wave)
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| 15 || 0F || SCREWCHO || タチチョウ スクリュー || touch Chozo screw || Grabbed by Chozo (shows screw attack) [unused]
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| 16 || 10 || POWERHANGGET || ゲット パワーグリップ || get power grip || Power grip obtained
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| 17 || 11 || CHOJINTOWER || チョウジンポールノビル || birdman pole building || Chozo pillar fully extended
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| 18 || 12 || HIJUMP || ゲット ハイジャンプ || get hi-jump || Hi-jump obtained
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| 19 || 13 || VARIA || ゲット バリアスーツ || get varia suit || Varia suit obtained
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| 20 || 14 || CHARGEGET || ゲット チャージ || get charge || Charge beam obtained
|}
|}




This table is based on the following spreadsheet https://docs.google.com/spreadsheets/d/1UKhlqMJfyZ6BmOxYyEB_5Xk9uK8ZbcrAwb-7wRPj688/
This table is based on the following spreadsheet https://docs.google.com/spreadsheets/d/1UKhlqMJfyZ6BmOxYyEB_5Xk9uK8ZbcrAwb-7wRPj688/

Revision as of 23:22, 20 February 2024

The Debug ROM is an early build of the game, which has a lot of extra functionality. It´s main purpose in Speedrunning is easy practising - especially on console - and to run New Game+ categories.

Controls

One day, Ckosmick shared some "Forbidden Knowledge" with us on the Community Discord Server.

Debug Config Screen

The Debug Config screen appears immediately after loading the ROM. If you want to return to that screen later, press Start + Select + A + B.

Enable/Diable Room Transitions
1. Go to "etc."
2. Set the value of "ゲートコウカ" to on/off
Spawn at a specific location
1. Go to "SECTION"
2. Move the arrow cursor to the location you want to go to.
3. Press "Select".
4. The map of the area will appear. A white square will indicate the location you will spawn in if you press "A". 
   In the top right corner are the "h/g" coordinates of the room.
   H = Heya = room number
   G = Gate = door number
   Note: You will always spawn at a door in the room you have chosen.

Pausing

  • Start = Pauses the game with the Debug Menu accessible.
  • Start + Select = Pauses the game and replaces the Debug Menu with the status screen
  • Select + L in a pause screen = Icons appear in the top right corner of the screen
    • Samus Icon = current room #
    • ➡️= X coordinate (0 = left)
    • ⬇️= Y coordinate (0 = top)

Debug Menu Screen

You can open the Menu Screen by loading into an area, press Start and press R (see "Pausing" and "Debug Config Screen" sections).

Toggle events flags:
Press "Select" in the Debug Menu Screen = opens up the Event list. Events can be toggled on/off by pressing "A".
A list of all event flags can be found further down below.
Reading the top row of the Debug screen:
- AREA: 3 letter acronym of the area you are in. For the test areas, it is TN1/2/3
- HEYA: Number of the "Room" you are currently in. (HEYA = "Room" in Japanese)
- GATE: Door
Sound Test:
Go to the top most right tile next to the numbers of "GATE" and press "A" to play short sound.

Noclipping

  • L + B + Start = Enable Noclip
  • Select = Disable Scrolling during Noclip
  • B = Cancel Noclip

Versions

There are two versions of the Debug Rom, which can be distinguished by their checksum.

ABMXPED - Newer Debug ROM (2004-01-16)

Checksums
MD5:     36c8139a261f869d76292e83942e7470
SHA-1:   3C0B7CCD303C30AC5C4FFC9FB0AA7137A533AD69
SHA-256: 5796183C3FBA58601505C7267A90C229F9645FE8BA1445D66B0F0F0980B442A7
SHA-512: 7B25C4370A0B4E0412789120ACE84172C1DAB968B43392C22F42EBA100269DFAF96856955ADD300460E2BAFAB20C2EAEE7B784F517F2BE0DE744D6EF77FC42F8
ABMXE00 - Older Debug ROM (2003-12-05)

Checksums
MD5:     9c2ddd136b3b893db31b806142d20b8c
SHA-1:   58986C4D6F2E5CCDC04936CC8B7C9D378570710C
SHA-256: 852B842FF6268285FB4240CA3033405D552F6A903C87B0AD8C252739631498D7
SHA-512: FAA2696570ACE5F2D0A6E943C1D6B462801EE459D52D52D5C63FFA8A6EF0E209975D5582A0D72CA7CCC6BD1565B7E3124E7E7E198667C00FDCD264AE449ACFB0

Version differences

Difference New Debug ROM Old Debug ROM Notes
Baristute 200 HP (as in the official release) 400 HP also called "Big Sidehoppers"

Note: There might be more differences between the versions that have not been found yet.

Event Flags

Dec Hex Text Japanese Text Translation Description
00 00 0 ダミーダコリャ this is a dummy Dummy event
01 01 EASY イージーモードオン easy mode on Easy mode
02 02 HARD ハードモードオン hard mode on Hard mode
03 03 DMWAKEUP デモ マザーノメザメ demo mother waking Enter Norfair demo played
04 04 DMRETURN デモ リドリーキカン demo Ridley ship Exit Kraid demo played
05 05 DMLANDING デモ ボカンチャクリク demo mother ship landing Enter Ridley demo played
06 06 DMMECHA デモ メカリドリーキドウ demo Mecha Ridley activation Enter Mother Ship demo played
07 07 DMMETROID デモ メトロイド チュー demo Metroids Enter Tourian demo played
08 08 LONGCHO タチチョウ ロングビーム touch Chozo long beam Grabbed by Chozo in Brinstar (shows long beam)
09 09 BOMBCHO タチチョウ ボム touch Chozo bombs Grabbed by Chozo in Brinstar (shows bombs)
10 0A ICECHO タチチョウ アイス touch Chozo ice Grabbed by Chozo in Brinstar (shows ice beam)
11 0B SPEEDCHO タチチョウ スピード touch Chozo speed Grabbed by Chozo in Norfair (shows speed booster)
12 0C HIJUMPCHO タチチョウ ハイジャンプ touch Chozo hi-jump Grabbed by Chozo in Brinstar (shows hi-jump)
13 0D VARIACHO タチチョウ バリア touch Chozo varia Grabbed by Chozo in Norfair (shows Varia suit)
14 0E WAVECHO タチチョウ ウェーブ touch Chozo wave Grabbed by Chozo in Brinstar (shows wave)
15 0F SCREWCHO タチチョウ スクリュー touch Chozo screw Grabbed by Chozo (shows screw attack) [unused]
16 10 POWERHANGGET ゲット パワーグリップ get power grip Power grip obtained
17 11 CHOJINTOWER チョウジンポールノビル birdman pole building Chozo pillar fully extended
18 12 HIJUMP ゲット ハイジャンプ get hi-jump Hi-jump obtained
19 13 VARIA ゲット バリアスーツ get varia suit Varia suit obtained
20 14 CHARGEGET ゲット チャージ get charge Charge beam obtained


This table is based on the following spreadsheet https://docs.google.com/spreadsheets/d/1UKhlqMJfyZ6BmOxYyEB_5Xk9uK8ZbcrAwb-7wRPj688/