Debug Rom: Difference between revisions

From Zero Mission Speedrunning Wiki
Jump to navigation Jump to search
(Created page with ""Forbidden Knowledge" brought to us by Ckosmick in discord one day: L + B + Start = Noclip Pressing Select while in noclip disables scrolls B = Cancel noclip Start = pause game with debug screen Select + Start = pauses game, debug menu replaced with status screen Select + L in pause screen: icons appear in the top right corner of the screen <:samzm:539602684706291769> = current room # ➡️ = X coordinate (0 = left) ⬇️ = Y coordinate (0 = top) A in top righ...")
 
No edit summary
Line 1: Line 1:
"Forbidden Knowledge" brought to us by Ckosmick in discord one day:
The Debug Rom is an early build of the game, which has a lot of extra functionality. It´s main purpose in Speedrunning is easy practising - especially on console - and to run New Game+ categories.


L + B + Start = Noclip
=Versions=
Pressing Select while in noclip disables scrolls
There are two versions of the Debug Rom, which can be distinguished by their checksum.
B = Cancel noclip
ABMXPED - Newer debug ROM (2004-01-16)
MD5 checksum: 36c8139a261f869d76292e83942e7470


Start = pause game with debug screen
ABMXE00 - Older Debug Rom (2003-12-05)
Select + Start = pauses game, debug menu replaced with status screen
MD5 checksum: 9c2ddd136b3b893db31b806142d20b8c


Select + L in pause screen: icons appear in the top right corner of the screen
=Controls=
<:samzm:539602684706291769>  = current room #  
One day, Ckosmick shared some "Forbidden Knowledge" with us on the Community Discord Server.
➡️ = X coordinate (0 = left)
 
⬇️ = Y coordinate (0 = top)
'''Noclipping'''
* L + B + Start = Enable Noclip
* Select = Disable Scrolling during Noclip
* B = Cancel Noclip
 
'''Pausing'''
* Start = Pauses the game with the Debug Menu
* Start + Select = Pauses the game and replaces the Debug Menu with the status screen
* Select + L in a pause screen = Icons appear in the top right corner of the screen
** Samus Icon = current room #  
**➡️= X coordinate (0 = left)
**⬇️= Y coordinate (0 = top)


A in top right of debug screen: Sound test
A in top right of debug screen: Sound test

Revision as of 21:18, 20 February 2024

The Debug Rom is an early build of the game, which has a lot of extra functionality. It´s main purpose in Speedrunning is easy practising - especially on console - and to run New Game+ categories.

Versions

There are two versions of the Debug Rom, which can be distinguished by their checksum.

ABMXPED - Newer debug ROM (2004-01-16)
MD5 checksum: 36c8139a261f869d76292e83942e7470
ABMXE00 - Older Debug Rom (2003-12-05)
MD5 checksum: 9c2ddd136b3b893db31b806142d20b8c

Controls

One day, Ckosmick shared some "Forbidden Knowledge" with us on the Community Discord Server.

Noclipping

  • L + B + Start = Enable Noclip
  • Select = Disable Scrolling during Noclip
  • B = Cancel Noclip

Pausing

  • Start = Pauses the game with the Debug Menu
  • Start + Select = Pauses the game and replaces the Debug Menu with the status screen
  • Select + L in a pause screen = Icons appear in the top right corner of the screen
    • Samus Icon = current room #
    • ➡️= X coordinate (0 = left)
    • ⬇️= Y coordinate (0 = top)

A in top right of debug screen: Sound test

reading the top of debug screen: AREA: 3 letter acronym of area you are in. for test area, that's TN1/2/3 HEYA: Japanese for "Room": Room number you are in GATE: Door

Pressing SELECT while in the debug screen opens an event list. events can be toggled with A

at main DEBUG CONFIG screen, under SECTION, hitting select over any of the areas or TEST 1/2/3 will open a map screen of that area with an indicator of where you will spawn, and a small window with h/g coordinates. H = Heya = room # G = Gate = door # you spawn by the door

at main DEBUG CONFIG screen, under etc, turning off ゲート コウカ makes every room transition instant