Debug Rom: Difference between revisions
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The Debug | The Debug ROM is an early build of the game, which has a lot of extra functionality. It´s main purpose in Speedrunning is easy practising - especially on console - and to run New Game+ categories. | ||
=Versions= | =Versions= | ||
There are two versions of the Debug Rom, which can be distinguished by their checksum. | There are two versions of the Debug Rom, which can be distinguished by their checksum. | ||
ABMXPED - Newer | ABMXPED - Newer Debug ROM (2004-01-16) | ||
MD5 checksum: 36c8139a261f869d76292e83942e7470 | MD5 checksum: 36c8139a261f869d76292e83942e7470 | ||
ABMXE00 - Older Debug | ABMXE00 - Older Debug ROM (2003-12-05) | ||
MD5 checksum: 9c2ddd136b3b893db31b806142d20b8c | MD5 checksum: 9c2ddd136b3b893db31b806142d20b8c | ||
=Version differences= | |||
{| class="wikitable sortable" style="text-align:center" cellpadding="10" | |||
|- | |||
! Difference !! New Debug ROM !! Old Debug ROM !! Notes | |||
|- | |||
| Baristute || 200 HP (as in the official release) || 400 HP || also called "Big Sidehoppers" | |||
|} | |||
'''Note:''' There are might be more differences between the versions that require more research. | |||
=Controls= | =Controls= |
Revision as of 21:37, 20 February 2024
The Debug ROM is an early build of the game, which has a lot of extra functionality. It´s main purpose in Speedrunning is easy practising - especially on console - and to run New Game+ categories.
Versions
There are two versions of the Debug Rom, which can be distinguished by their checksum.
ABMXPED - Newer Debug ROM (2004-01-16) MD5 checksum: 36c8139a261f869d76292e83942e7470
ABMXE00 - Older Debug ROM (2003-12-05) MD5 checksum: 9c2ddd136b3b893db31b806142d20b8c
Version differences
Difference | New Debug ROM | Old Debug ROM | Notes |
---|---|---|---|
Baristute | 200 HP (as in the official release) | 400 HP | also called "Big Sidehoppers" |
Note: There are might be more differences between the versions that require more research.
Controls
One day, Ckosmick shared some "Forbidden Knowledge" with us on the Community Discord Server.
Noclipping
- L + B + Start = Enable Noclip
- Select = Disable Scrolling during Noclip
- B = Cancel Noclip
Pausing
- Start = Pauses the game with the Debug Menu
- Start + Select = Pauses the game and replaces the Debug Menu with the status screen
- Select + L in a pause screen = Icons appear in the top right corner of the screen
- Samus Icon = current room #
- ➡️= X coordinate (0 = left)
- ⬇️= Y coordinate (0 = top)
A in top right of debug screen: Sound test
reading the top of debug screen: AREA: 3 letter acronym of area you are in. for test area, that's TN1/2/3 HEYA: Japanese for "Room": Room number you are in GATE: Door
Pressing SELECT while in the debug screen opens an event list. events can be toggled with A
at main DEBUG CONFIG screen, under SECTION, hitting select over any of the areas or TEST 1/2/3 will open a map screen of that area with an indicator of where you will spawn, and a small window with h/g coordinates. H = Heya = room # G = Gate = door # you spawn by the door
at main DEBUG CONFIG screen, under etc, turning off ゲート コウカ makes every room transition instant