Ice Floor Clips

From Zero Mission Speedrunning Wiki
Revision as of 11:36, 16 October 2020 by Nick (talk | contribs) (Created page with "There are a couple rooms where it is possible to clip into the floor using the ice beam on respawning enemies, and one room in particular where this clip saves a significant a...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

There are a couple rooms where it is possible to clip into the floor using the ice beam on respawning enemies, and one room in particular where this clip saves a significant amount of time in the 100% run. In order to make the ice clip possible, the following conditions must be met:

  • The respawning enemies must be rising vertically out of the ground
  • At least one non-respawning enemy in the room must be killed, and its drop is either collected or wait long enough for its drop to disappear

If you do not kill a non-respawning enemy then the overlapping freezing effect will not work. Luckily for the 100% run there is an enemy that is literally in your way so this is not a problem unless you go out of your way to let that enemy live.

The steps to perform the clip are:

  • Line yourself up so that 2 of the enemies come after you at the same height and overlap each other
  • Fire two shots to freeze them so that they are overlapping each other while frozen
  • Get on top of them so that you're on both enemies at the same time, and kill them with either a bomb or screw attack.

If done correctly, Samus will teleport under the floor as they're killed. The bomb method is easier because you have a lot of time to morph, lay the bomb, and then unmorph so the bomb doesn't propel you upwards when it explodes. The screw attack method requires jumping high enough that Samus will bounce when landing, and you need to unmorph on the frame you would have bounced in order to put Samus into a hover state. This allows you to spin and activate the screw attack while also being stuck on their hit boxes.

Easy Method

Faster Method

Swag Method