Any% Hard Mode

From Zero Mission Speedrunning Wiki
Revision as of 17:16, 24 October 2020 by Rocky712YT (talk | contribs)
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The optimal route for Any% Hard is unlike Any% Easy & Normal to go to Kraid first, collecting a lot of ammo and to take down Ridley later. Due to the nature of Zero Mission´s hardmode, ammo and health management gets especially important. Each E-Tank is only worth of an extra 50hp, each missile tank are only 2 additional missiles. Super Missile Tanks only increase your limit by just 1 instead of 2.

This category requires you to do:

* Horizontal Bomb Jumps OR Diagonal Bomb Jumps

Brinstar