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	<id>https://wiki.zeromission.run/index.php?action=history&amp;feed=atom&amp;title=13%25_Map_Completion</id>
	<title>13% Map Completion - Revision history</title>
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	<updated>2026-04-07T11:16:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zeromission.run/index.php?title=13%25_Map_Completion&amp;diff=4191&amp;oldid=prev</id>
		<title>Rocky712YT: Created page with &quot;In 13% Map Completion, the goal is visit every map tile in the game while collecting the minimum amount of items necessary.  Those 9 of the 13 required items are: - Morph Ball - Bombs - Power Grip - Ice Beam - Plasma Beam - Space Jump - Gravity Suit - 1 Missile Tank - Varia Suit from its original location to make the run easier, since you have to enter the room anyways.  Additional items in 13% Map Completion - Speed Booster (to reach some tiles only accessible by shines...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=13%25_Map_Completion&amp;diff=4191&amp;oldid=prev"/>
		<updated>2025-11-18T03:31:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;In 13% Map Completion, the goal is visit every map tile in the game while collecting the minimum amount of items necessary.  Those 9 of the 13 required items are: - Morph Ball - Bombs - Power Grip - Ice Beam - Plasma Beam - Space Jump - Gravity Suit - 1 Missile Tank - Varia Suit from its original location to make the run easier, since you have to enter the room anyways.  Additional items in 13% Map Completion - Speed Booster (to reach some tiles only accessible by shines...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In 13% Map Completion, the goal is visit every map tile in the game while collecting the minimum amount of items necessary.&lt;br /&gt;
&lt;br /&gt;
Those 9 of the 13 required items are:&lt;br /&gt;
- Morph Ball&lt;br /&gt;
- Bombs&lt;br /&gt;
- Power Grip&lt;br /&gt;
- Ice Beam&lt;br /&gt;
- Plasma Beam&lt;br /&gt;
- Space Jump&lt;br /&gt;
- Gravity Suit&lt;br /&gt;
- 1 Missile Tank&lt;br /&gt;
- Varia Suit from its original location to make the run easier, since you have to enter the room anyways.&lt;br /&gt;
&lt;br /&gt;
Additional items in 13% Map Completion&lt;br /&gt;
- Speed Booster (to reach some tiles only accessible by shinesparks)&lt;br /&gt;
- 1x Super Missile Tank from Imago to leave the area&lt;br /&gt;
- 2x Power Bomb tanks &lt;br /&gt;
&lt;br /&gt;
Differences to normal Map Completion (incomplete)&lt;br /&gt;
- The missile tank in upper brinstar between the two vertical shafts needs to be entered from both sides separately, because otherwise you´d collect the missile tank there.&lt;br /&gt;
- Imago Cocoon fight in Ridley is required to visit those cells. This fight takes a while.&lt;br /&gt;
- To visit the cells of the cocoon larva after Wave Beam, you need to carry a Shinespark from the door of the wave beam door through to the larva room.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
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