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	<id>https://wiki.zeromission.run/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rocky712YT</id>
	<title>Zero Mission Speedrunning Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zeromission.run/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rocky712YT"/>
	<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php/Special:Contributions/Rocky712YT"/>
	<updated>2026-04-08T13:58:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=13%25_Map_Completion&amp;diff=4191</id>
		<title>13% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=13%25_Map_Completion&amp;diff=4191"/>
		<updated>2025-11-18T03:31:40Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: Created page with &amp;quot;In 13% Map Completion, the goal is visit every map tile in the game while collecting the minimum amount of items necessary.  Those 9 of the 13 required items are: - Morph Ball - Bombs - Power Grip - Ice Beam - Plasma Beam - Space Jump - Gravity Suit - 1 Missile Tank - Varia Suit from its original location to make the run easier, since you have to enter the room anyways.  Additional items in 13% Map Completion - Speed Booster (to reach some tiles only accessible by shines...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In 13% Map Completion, the goal is visit every map tile in the game while collecting the minimum amount of items necessary.&lt;br /&gt;
&lt;br /&gt;
Those 9 of the 13 required items are:&lt;br /&gt;
- Morph Ball&lt;br /&gt;
- Bombs&lt;br /&gt;
- Power Grip&lt;br /&gt;
- Ice Beam&lt;br /&gt;
- Plasma Beam&lt;br /&gt;
- Space Jump&lt;br /&gt;
- Gravity Suit&lt;br /&gt;
- 1 Missile Tank&lt;br /&gt;
- Varia Suit from its original location to make the run easier, since you have to enter the room anyways.&lt;br /&gt;
&lt;br /&gt;
Additional items in 13% Map Completion&lt;br /&gt;
- Speed Booster (to reach some tiles only accessible by shinesparks)&lt;br /&gt;
- 1x Super Missile Tank from Imago to leave the area&lt;br /&gt;
- 2x Power Bomb tanks &lt;br /&gt;
&lt;br /&gt;
Differences to normal Map Completion (incomplete)&lt;br /&gt;
- The missile tank in upper brinstar between the two vertical shafts needs to be entered from both sides separately, because otherwise you´d collect the missile tank there.&lt;br /&gt;
- Imago Cocoon fight in Ridley is required to visit those cells. This fight takes a while.&lt;br /&gt;
- To visit the cells of the cocoon larva after Wave Beam, you need to carry a Shinespark from the door of the wave beam door through to the larva room.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Region_Differences&amp;diff=4190</id>
		<title>Region Differences</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Region_Differences&amp;diff=4190"/>
		<updated>2025-11-18T02:21:54Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: Created page with &amp;quot;Placeholder message from biospark  biospark — 12 November 2025 21:44 GMT+1 For anyone interested, I&amp;#039;ve documented most of the region differences here: https://github.com/metroidret/mzm/blob/master/docs/region_differences.md  Most of the differences are minor code things that aren&amp;#039;t that interesting. In terms of gameplay, US and JP are basically identical, though EU has several bug fixes We&amp;#039;ve also documented a bunch of bugs/glitches: https://github.com/metroidret/mzm/b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder message from biospark&lt;br /&gt;
&lt;br /&gt;
biospark — 12 November 2025 21:44 GMT+1&lt;br /&gt;
For anyone interested, I&#039;ve documented most of the region differences here: https://github.com/metroidret/mzm/blob/master/docs/region_differences.md&lt;br /&gt;
&lt;br /&gt;
Most of the differences are minor code things that aren&#039;t that interesting. In terms of gameplay, US and JP are basically identical, though EU has several bug fixes&lt;br /&gt;
We&#039;ve also documented a bunch of bugs/glitches: https://github.com/metroidret/mzm/blob/master/docs/bugs_and_glitches.md&lt;br /&gt;
&lt;br /&gt;
If there&#039;s a bug you don&#039;t see listed, feel free to mention it here&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4189</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4189"/>
		<updated>2025-11-18T02:21:07Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Announcement&#039;&#039;&#039;&lt;br /&gt;
The wiki has been updated to use only ipv6 instead of ipv4. If you can read this page on some devices but not on other devices, it&#039;s likely the ones that don&#039;t work don&#039;t have ipv6 capability.&lt;br /&gt;
&lt;br /&gt;
This wiki has become a target for massive, outrageous, ungodly amounts of spam. For this reason, the free and easy account creation has been shut off. If you would like a wiki account feel free to reach out in the #wiki channel in the zero mission discord channel. We are happy to let anyone edit and contribute, it&#039;s just unfortunate that the spam has made this extra step necessary.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Zero Mission Speedrunning Wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Metroid: Zero Mission is a remake of the classic Metroid videogame for the NES, except this time it&#039;s updated for the Gameboy Advance with all new physics, graphics, items, and an entire new postgame section. The speedruns for Zero Mission focus heavily on platforming movement, with some stylish tricks sprinkled throughout each category.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We have a discord server for anyone to stop by and ask questions, show off, or just say hi and let us know you&#039;re giving the speedrun a try: https://discord.gg/0ePDppd9djuPisZp&lt;br /&gt;
&lt;br /&gt;
Same for the category extensions board: https://discord.gg/ZVV4gsVjR2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaderboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official leaderboard for speedruns is hosted by SRC at https://www.speedrun.com/mzm.&lt;br /&gt;
&lt;br /&gt;
The category extensions leaderboard can also be found at https://www.speedrun.com/mzmce.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Basics&#039;&#039;&#039;&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Suitless]]&lt;br /&gt;
*[[Escape Spark]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks&#039;&#039;&#039;&lt;br /&gt;
*[[Acid Worm Skip (AWS)]]&lt;br /&gt;
*[[Early Power Bombs]]&lt;br /&gt;
*[[Ice Floor Clips]]&lt;br /&gt;
*[[Glass Tube]]&lt;br /&gt;
*[[Refill Glitch]]&lt;br /&gt;
*[[Zeb Skip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advanced Tricks&#039;&#039;&#039;&lt;br /&gt;
*[[Door Clips]]&lt;br /&gt;
*[[Death Hover]]&lt;br /&gt;
*[[Gate Clip]]&lt;br /&gt;
*[[Glass Tube Ice Clip]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Main Categories&#039;&#039;&#039;&lt;br /&gt;
*[[Any%]]&lt;br /&gt;
*[[100%]]&lt;br /&gt;
*[[9%]]&lt;br /&gt;
&#039;&#039;&#039;Hard Mode&#039;&#039;&#039;&lt;br /&gt;
*[[Any% Hard Mode]]&lt;br /&gt;
*[[100% Hard Mode]]&lt;br /&gt;
*[[9% Hard Mode]]&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous&#039;&#039;&#039;&lt;br /&gt;
*[[10% Hard Mode]]&lt;br /&gt;
*[[100% Map Completion]]&lt;br /&gt;
*[[All Major Upgrades]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Category Extensions&#039;&#039;&#039;&lt;br /&gt;
*[[Tourian Escape]]&lt;br /&gt;
*[[Chozodia Escape]]&lt;br /&gt;
*[[New Game+]]&lt;br /&gt;
*[[2P1C]]&lt;br /&gt;
*[[13% Map Completion]]&lt;br /&gt;
*[[15%]]&lt;br /&gt;
*[[69%]]&lt;br /&gt;
*[[99%]]&lt;br /&gt;
*[[Blindfolded]]&lt;br /&gt;
*[[Challenge%]]&lt;br /&gt;
*[[NBMB]]&lt;br /&gt;
*[[Nintendo Power%]]&lt;br /&gt;
*[[True Completion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc. Category Extensions&#039;&#039;&#039;&lt;br /&gt;
*[[100 Missiles RTA]]&lt;br /&gt;
*[[All Chozo Hints RTA]]&lt;br /&gt;
*[[All Chozo Statues RTA]]&lt;br /&gt;
*[[All Map Stations RTA]]&lt;br /&gt;
*[[Wave Beam RTA]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Boss Fights&#039;&#039;&#039;&lt;br /&gt;
*[[Charge Worm]]&lt;br /&gt;
*[[Acid Worm]]&lt;br /&gt;
*[[Kraid (Boss)]]&lt;br /&gt;
*[[Imago Cocoon]]&lt;br /&gt;
*[[Imago]]&lt;br /&gt;
*[[Ridley (Boss)]]&lt;br /&gt;
*[[Mother Brain]]&lt;br /&gt;
*[[Charlie]]&lt;br /&gt;
*[[Mecha Ridley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maps&#039;&#039;&#039;&lt;br /&gt;
*[[Overview]]&lt;br /&gt;
*[[Brinstar]]&lt;br /&gt;
*[[Crateria]]&lt;br /&gt;
*[[Norfair]]&lt;br /&gt;
*[[Kraid (Area)]]&lt;br /&gt;
*[[Ridley (Area)]]&lt;br /&gt;
*[[Tourian]]&lt;br /&gt;
*[[Chozodia + Mother Ship]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Data&#039;&#039;&#039;&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[List of Enemies]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recording Guides&#039;&#039;&#039;&lt;br /&gt;
*[[Console Setups]]&lt;br /&gt;
*[[Emulator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Praticing&#039;&#039;&#039;&lt;br /&gt;
*[[Debug Rom]]&lt;br /&gt;
*[[Debug Menu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Stuff&#039;&#039;&#039;&lt;br /&gt;
*[[Randomizer]]&lt;br /&gt;
*[[Region Differences]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo23.png&amp;diff=4188</id>
		<title>File:Mapo23.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo23.png&amp;diff=4188"/>
		<updated>2025-11-18T02:07:45Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo22.png&amp;diff=4187</id>
		<title>File:Mapo22.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo22.png&amp;diff=4187"/>
		<updated>2025-11-18T02:07:33Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo21.png&amp;diff=4186</id>
		<title>File:Mapo21.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo21.png&amp;diff=4186"/>
		<updated>2025-11-18T02:07:11Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo20.png&amp;diff=4185</id>
		<title>File:Mapo20.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo20.png&amp;diff=4185"/>
		<updated>2025-11-18T02:06:59Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo19.png&amp;diff=4184</id>
		<title>File:Mapo19.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo19.png&amp;diff=4184"/>
		<updated>2025-11-18T02:06:43Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo18.png&amp;diff=4183</id>
		<title>File:Mapo18.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo18.png&amp;diff=4183"/>
		<updated>2025-11-18T02:06:32Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo17.png&amp;diff=4182</id>
		<title>File:Mapo17.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo17.png&amp;diff=4182"/>
		<updated>2025-11-18T02:06:16Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo16.png&amp;diff=4181</id>
		<title>File:Mapo16.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo16.png&amp;diff=4181"/>
		<updated>2025-11-18T02:06:03Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4180</id>
		<title>100% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4180"/>
		<updated>2025-11-18T02:05:38Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just like the name says, this category requires activating all maps tiles in the game.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a lot of written documentation for this route yet so for now this page will have FrenchLightningJohn&#039;s pb as a placeholder&lt;br /&gt;
&lt;br /&gt;
{{#ev:twitchvod|486926773}}&lt;br /&gt;
&lt;br /&gt;
__________________&lt;br /&gt;
&lt;br /&gt;
Mapped out Route&lt;br /&gt;
&lt;br /&gt;
Brinstar&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo1.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo2.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Kraid&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo3.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo4.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Kraid to Crateria to Ridley&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo5.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo6.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo7.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo8.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Ridley&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo9.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo10.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
To Mother Brain&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo11.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo12.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo13.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Suitless&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo14.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
To Early Power Bombs (optionally late power bombs)&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo15.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo16.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Crateria&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo17.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Tourian&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo18.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Kraid&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo19.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Norfair&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo20.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Chozodia&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo21.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Finishing it&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo22.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo23.png | 1000px]]&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo15.png&amp;diff=4179</id>
		<title>File:Mapo15.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo15.png&amp;diff=4179"/>
		<updated>2025-11-18T02:05:05Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo13.png&amp;diff=4178</id>
		<title>File:Mapo13.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo13.png&amp;diff=4178"/>
		<updated>2025-11-18T02:04:50Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo14.png&amp;diff=4177</id>
		<title>File:Mapo14.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo14.png&amp;diff=4177"/>
		<updated>2025-11-18T02:04:31Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo12.png&amp;diff=4176</id>
		<title>File:Mapo12.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo12.png&amp;diff=4176"/>
		<updated>2025-11-18T02:04:14Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo11.png&amp;diff=4175</id>
		<title>File:Mapo11.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo11.png&amp;diff=4175"/>
		<updated>2025-11-18T02:03:51Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo10.png&amp;diff=4174</id>
		<title>File:Mapo10.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo10.png&amp;diff=4174"/>
		<updated>2025-11-18T02:03:35Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4173</id>
		<title>100% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4173"/>
		<updated>2025-11-18T02:02:57Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just like the name says, this category requires activating all maps tiles in the game.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a lot of written documentation for this route yet so for now this page will have FrenchLightningJohn&#039;s pb as a placeholder&lt;br /&gt;
&lt;br /&gt;
{{#ev:twitchvod|486926773}}&lt;br /&gt;
&lt;br /&gt;
__________________&lt;br /&gt;
&lt;br /&gt;
Mapped out Route&lt;br /&gt;
&lt;br /&gt;
Brinstar&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo1.png | 1000px]]&lt;br /&gt;
[[File:Mapo2.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Kraid&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo3.png | 1000px]]&lt;br /&gt;
[[File:Mapo4.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Kraid to Crateria to Ridley&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo5.png | 1000px]]&lt;br /&gt;
[[File:Mapo6.png | 1000px]]&lt;br /&gt;
[[File:Mapo7.png | 1000px]]&lt;br /&gt;
[[File:Mapo8.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Ridley&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo9.png | 1000px]]&lt;br /&gt;
[[File:Mapo10.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
To Mother Brain&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo11.png | 1000px]]&lt;br /&gt;
[[File:Mapo12.png | 1000px]]&lt;br /&gt;
[[File:Mapo13.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Suitless&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo14.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
To Early Power Bombs (optionally late power bombs)&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo15.png | 1000px]]&lt;br /&gt;
[[File:Mapo16.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Crateria&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo17.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Tourian&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo18.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Kraid&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo19.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Norfair&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo20.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Cleanup Chozodia&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo21.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Finishing it&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo22.png | 1000px]]&lt;br /&gt;
[[File:Mapo23.png | 1000px]]&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4172</id>
		<title>100% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4172"/>
		<updated>2025-11-18T02:02:27Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just like the name says, this category requires activating all maps tiles in the game.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a lot of written documentation for this route yet so for now this page will have FrenchLightningJohn&#039;s pb as a placeholder&lt;br /&gt;
&lt;br /&gt;
{{#ev:twitchvod|486926773}}&lt;br /&gt;
&lt;br /&gt;
__________________&lt;br /&gt;
&lt;br /&gt;
Mapped out Route&lt;br /&gt;
&lt;br /&gt;
Brinstar&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo1.png | 1000px]]&lt;br /&gt;
[[File:Mapo2.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Kraid&lt;br /&gt;
[[File:Mapo3.png | 1000px]]&lt;br /&gt;
[[File:Mapo4.png | 1000px]]&lt;br /&gt;
Kraid to Crateria to Ridley&lt;br /&gt;
[[File:Mapo5.png | 1000px]]&lt;br /&gt;
[[File:Mapo6.png | 1000px]]&lt;br /&gt;
[[File:Mapo7.png | 1000px]]&lt;br /&gt;
[[File:Mapo8.png | 1000px]]&lt;br /&gt;
Ridley&lt;br /&gt;
[[File:Mapo9.png | 1000px]]&lt;br /&gt;
[[File:Mapo10.png | 1000px]]&lt;br /&gt;
To Mother Brain&lt;br /&gt;
[[File:Mapo11.png | 1000px]]&lt;br /&gt;
[[File:Mapo12.png | 1000px]]&lt;br /&gt;
[[File:Mapo13.png | 1000px]]&lt;br /&gt;
Suitless&lt;br /&gt;
[[File:Mapo14.png | 1000px]]&lt;br /&gt;
To Early Power Bombs (optionally late power bombs)&lt;br /&gt;
[[File:Mapo15.png | 1000px]]&lt;br /&gt;
[[File:Mapo16.png | 1000px]]&lt;br /&gt;
Cleanup Crateria&lt;br /&gt;
[[File:Mapo17.png | 1000px]]&lt;br /&gt;
Cleanup Tourian&lt;br /&gt;
[[File:Mapo18.png | 1000px]]&lt;br /&gt;
Cleanup Kraid&lt;br /&gt;
[[File:Mapo19.png | 1000px]]&lt;br /&gt;
Cleanup Norfair&lt;br /&gt;
[[File:Mapo20.png | 1000px]]&lt;br /&gt;
Cleanup Chozodia&lt;br /&gt;
[[File:Mapo21.png | 1000px]]&lt;br /&gt;
Finishing it&lt;br /&gt;
[[File:Mapo22.png | 1000px]]&lt;br /&gt;
[[File:Mapo23.png | 1000px]]&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4171</id>
		<title>100% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4171"/>
		<updated>2025-11-18T02:02:20Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just like the name says, this category requires activating all maps tiles in the game.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a lot of written documentation for this route yet so for now this page will have FrenchLightningJohn&#039;s pb as a placeholder&lt;br /&gt;
&lt;br /&gt;
{{#ev:twitchvod|486926773}}&lt;br /&gt;
&lt;br /&gt;
__________________&lt;br /&gt;
&lt;br /&gt;
Mapped out Route&lt;br /&gt;
&lt;br /&gt;
Brinstar&lt;br /&gt;
[[File:Mapo1.png | 1000px]]&lt;br /&gt;
[[File:Mapo2.png | 1000px]]&lt;br /&gt;
&lt;br /&gt;
Kraid&lt;br /&gt;
[[File:Mapo3.png | 1000px]]&lt;br /&gt;
[[File:Mapo4.png | 1000px]]&lt;br /&gt;
Kraid to Crateria to Ridley&lt;br /&gt;
[[File:Mapo5.png | 1000px]]&lt;br /&gt;
[[File:Mapo6.png | 1000px]]&lt;br /&gt;
[[File:Mapo7.png | 1000px]]&lt;br /&gt;
[[File:Mapo8.png | 1000px]]&lt;br /&gt;
Ridley&lt;br /&gt;
[[File:Mapo9.png | 1000px]]&lt;br /&gt;
[[File:Mapo10.png | 1000px]]&lt;br /&gt;
To Mother Brain&lt;br /&gt;
[[File:Mapo11.png | 1000px]]&lt;br /&gt;
[[File:Mapo12.png | 1000px]]&lt;br /&gt;
[[File:Mapo13.png | 1000px]]&lt;br /&gt;
Suitless&lt;br /&gt;
[[File:Mapo14.png | 1000px]]&lt;br /&gt;
To Early Power Bombs (optionally late power bombs)&lt;br /&gt;
[[File:Mapo15.png | 1000px]]&lt;br /&gt;
[[File:Mapo16.png | 1000px]]&lt;br /&gt;
Cleanup Crateria&lt;br /&gt;
[[File:Mapo17.png | 1000px]]&lt;br /&gt;
Cleanup Tourian&lt;br /&gt;
[[File:Mapo18.png | 1000px]]&lt;br /&gt;
Cleanup Kraid&lt;br /&gt;
[[File:Mapo19.png | 1000px]]&lt;br /&gt;
Cleanup Norfair&lt;br /&gt;
[[File:Mapo20.png | 1000px]]&lt;br /&gt;
Cleanup Chozodia&lt;br /&gt;
[[File:Mapo21.png | 1000px]]&lt;br /&gt;
Finishing it&lt;br /&gt;
[[File:Mapo22.png | 1000px]]&lt;br /&gt;
[[File:Mapo23.png | 1000px]]&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo9.png&amp;diff=4170</id>
		<title>File:Mapo9.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo9.png&amp;diff=4170"/>
		<updated>2025-11-18T02:01:52Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo8.png&amp;diff=4169</id>
		<title>File:Mapo8.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo8.png&amp;diff=4169"/>
		<updated>2025-11-18T02:01:40Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo7.png&amp;diff=4168</id>
		<title>File:Mapo7.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo7.png&amp;diff=4168"/>
		<updated>2025-11-18T02:01:19Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo6.png&amp;diff=4167</id>
		<title>File:Mapo6.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo6.png&amp;diff=4167"/>
		<updated>2025-11-18T02:01:04Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo5.png&amp;diff=4166</id>
		<title>File:Mapo5.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo5.png&amp;diff=4166"/>
		<updated>2025-11-18T02:00:53Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo4.png&amp;diff=4165</id>
		<title>File:Mapo4.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo4.png&amp;diff=4165"/>
		<updated>2025-11-18T02:00:42Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo3.png&amp;diff=4164</id>
		<title>File:Mapo3.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo3.png&amp;diff=4164"/>
		<updated>2025-11-18T02:00:17Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo2.png&amp;diff=4163</id>
		<title>File:Mapo2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo2.png&amp;diff=4163"/>
		<updated>2025-11-18T02:00:01Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4162</id>
		<title>100% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4162"/>
		<updated>2025-11-18T01:59:40Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just like the name says, this category requires activating all maps tiles in the game.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a lot of written documentation for this route yet so for now this page will have FrenchLightningJohn&#039;s pb as a placeholder&lt;br /&gt;
&lt;br /&gt;
{{#ev:twitchvod|486926773}}&lt;br /&gt;
&lt;br /&gt;
__________________&lt;br /&gt;
&lt;br /&gt;
Mapped out Route&lt;br /&gt;
&lt;br /&gt;
Brinstar&lt;br /&gt;
[[File:Mapo1.png | 1000px]]&lt;br /&gt;
[[File:Mapo2.png | 1000px]]&lt;br /&gt;
Kraid&lt;br /&gt;
[[File:Mapo3.png | 1000px]]&lt;br /&gt;
[[File:Mapo4.png | 1000px]]&lt;br /&gt;
Kraid to Crateria to Ridley&lt;br /&gt;
[[File:Mapo5.png | 1000px]]&lt;br /&gt;
[[File:Mapo6.png | 1000px]]&lt;br /&gt;
[[File:Mapo7.png | 1000px]]&lt;br /&gt;
[[File:Mapo8.png | 1000px]]&lt;br /&gt;
Ridley&lt;br /&gt;
[[File:Mapo9.png | 1000px]]&lt;br /&gt;
[[File:Mapo10.png | 1000px]]&lt;br /&gt;
To Mother Brain&lt;br /&gt;
[[File:Mapo11.png | 1000px]]&lt;br /&gt;
[[File:Mapo12.png | 1000px]]&lt;br /&gt;
[[File:Mapo13.png | 1000px]]&lt;br /&gt;
Suitless&lt;br /&gt;
[[File:Mapo14.png | 1000px]]&lt;br /&gt;
To Early Power Bombs (optionally late power bombs)&lt;br /&gt;
[[File:Mapo15.png | 1000px]]&lt;br /&gt;
[[File:Mapo16.png | 1000px]]&lt;br /&gt;
Cleanup Crateria&lt;br /&gt;
[[File:Mapo17.png | 1000px]]&lt;br /&gt;
Cleanup Tourian&lt;br /&gt;
[[File:Mapo18.png | 1000px]]&lt;br /&gt;
Cleanup Kraid&lt;br /&gt;
[[File:Mapo19.png | 1000px]]&lt;br /&gt;
Cleanup Norfair&lt;br /&gt;
[[File:Mapo20.png | 1000px]]&lt;br /&gt;
Cleanup Chozodia&lt;br /&gt;
[[File:Mapo21.png | 1000px]]&lt;br /&gt;
Finishing it&lt;br /&gt;
[[File:Mapo22.png | 1000px]]&lt;br /&gt;
[[File:Mapo23.png | 1000px]]&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4161</id>
		<title>100% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4161"/>
		<updated>2025-11-18T01:55:49Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just like the name says, this category requires activating all maps tiles in the game.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a lot of written documentation for this route yet so for now this page will have FrenchLightningJohn&#039;s pb as a placeholder&lt;br /&gt;
&lt;br /&gt;
{{#ev:twitchvod|486926773}}&lt;br /&gt;
&lt;br /&gt;
__________________&lt;br /&gt;
&lt;br /&gt;
Mapped out Route&lt;br /&gt;
&lt;br /&gt;
[[File:Mapo1.png | 1000px]]&lt;br /&gt;
[[File:Mapo2.png | 1000px]]&lt;br /&gt;
[[File:Mapo3.png | 1000px]]&lt;br /&gt;
[[File:Mapo4.png | 1000px]]&lt;br /&gt;
[[File:Mapo5.png | 1000px]]&lt;br /&gt;
[[File:Mapo6.png | 1000px]]&lt;br /&gt;
[[File:Mapo7.png | 1000px]]&lt;br /&gt;
[[File:Mapo8.png | 1000px]]&lt;br /&gt;
[[File:Mapo9.png | 1000px]]&lt;br /&gt;
[[File:Mapo10.png | 1000px]]&lt;br /&gt;
[[File:Mapo11.png | 1000px]]&lt;br /&gt;
[[File:Mapo12.png | 1000px]]&lt;br /&gt;
[[File:Mapo13.png | 1000px]]&lt;br /&gt;
[[File:Mapo14.png | 1000px]]&lt;br /&gt;
[[File:Mapo15.png | 1000px]]&lt;br /&gt;
[[File:Mapo16.png | 1000px]]&lt;br /&gt;
[[File:Mapo17.png | 1000px]]&lt;br /&gt;
[[File:Mapo18.png | 1000px]]&lt;br /&gt;
[[File:Mapo19.png | 1000px]]&lt;br /&gt;
[[File:Mapo20.png | 1000px]]&lt;br /&gt;
[[File:Mapo21.png | 1000px]]&lt;br /&gt;
[[File:Mapo22.png | 1000px]]&lt;br /&gt;
[[File:Mapo23.png | 1000px]]&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=File:Mapo1.png&amp;diff=4160</id>
		<title>File:Mapo1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=File:Mapo1.png&amp;diff=4160"/>
		<updated>2025-11-18T01:40:25Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4159</id>
		<title>100% Map Completion</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=100%25_Map_Completion&amp;diff=4159"/>
		<updated>2025-11-18T01:39:14Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just like the name says, this category requires activating all maps tiles in the game.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a lot of written documentation for this route yet so for now this page will have FrenchLightningJohn&#039;s pb as a placeholder&lt;br /&gt;
&lt;br /&gt;
{{#ev:twitchvod|486926773}}&lt;br /&gt;
&lt;br /&gt;
__________________&lt;br /&gt;
&lt;br /&gt;
Mapped out Route&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Debug_Rom&amp;diff=4158</id>
		<title>Debug Rom</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Debug_Rom&amp;diff=4158"/>
		<updated>2025-09-15T15:43:29Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: added https://github.com/metroidret/mzm/blob/master/docs/debug.md as a reference, I have no time to implement the knowledge from there, so I just leave it there for the future.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Debug ROM=&lt;br /&gt;
The Debug ROM is an early build of the game, which has a lot of extra functionality. Its main purpose in Speedrunning is easy practising - especially on console - and to run New Game+ categories.&lt;br /&gt;
There is more knowledge about the Debug Rom that is not properly documented on this wiki page. Please take a look here if you want to learn more about it. At a later point in time, we can hopefully add this information. https://github.com/metroidret/mzm/blob/master/docs/debug.md&lt;br /&gt;
&lt;br /&gt;
=Controls=&lt;br /&gt;
One day, Ckosmick shared some &amp;quot;Forbidden Knowledge&amp;quot; with us on the Community Discord Server.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug Config Screen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Debug Config screen appears immediately after loading the ROM. If you want to return to that screen later, press Start + Select + A + B.&lt;br /&gt;
 &#039;&#039;&#039;Enable/Disable Room Transitions&#039;&#039;&#039;&lt;br /&gt;
 1. Go to &amp;quot;etc.&amp;quot;&lt;br /&gt;
 2. Set the value of &amp;quot;ゲートコウカ&amp;quot; to on/off&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Spawn at a specific location&#039;&#039;&#039;&lt;br /&gt;
 1. Go to &amp;quot;SECTION&amp;quot;&lt;br /&gt;
 2. Move the arrow cursor to the location you want to go to.&lt;br /&gt;
 3. Press &amp;quot;Select&amp;quot;.&lt;br /&gt;
 4. The map of the area will appear. A white square will indicate the location you will spawn in if you press &amp;quot;A&amp;quot;. &lt;br /&gt;
    In the top right corner are the &amp;quot;h/g&amp;quot; coordinates of the room.&lt;br /&gt;
    H = Heya = room number&lt;br /&gt;
    G = Gate = door number&lt;br /&gt;
    &#039;&#039;&#039;Note:&#039;&#039;&#039; You will always spawn at a door in the room you have chosen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pausing&#039;&#039;&#039;&lt;br /&gt;
* Start = Pauses the game with the Debug Menu accessible.&lt;br /&gt;
* Start + Select = Pauses the game and replaces the Debug Menu with the status screen&lt;br /&gt;
* Select + L in a pause screen = Icons appear in the top right corner of the screen&lt;br /&gt;
** Samus Icon = current room number &lt;br /&gt;
**➡️= X coordinate (0 = left)&lt;br /&gt;
**⬇️= Y coordinate (0 = top)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug Menu Screen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can open the Menu Screen by loading into an area, press Start and press R (see &amp;quot;Pausing&amp;quot; and &amp;quot;Debug Config Screen&amp;quot; sections).&lt;br /&gt;
 &#039;&#039;&#039;Toggle events flags:&#039;&#039;&#039;&lt;br /&gt;
 Press &amp;quot;Select&amp;quot; in the Debug Menu Screen = opens up the Event list. Events can be toggled on/off by pressing &amp;quot;A&amp;quot;.&lt;br /&gt;
 A list of all event flags can be found further down below.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Reading the top row of the Debug screen:&#039;&#039;&#039;&lt;br /&gt;
 - AREA: 3-letter acronym of the area you are in. For the test areas, it is TN1/2/3&lt;br /&gt;
 - HEYA: Number of the &amp;quot;Room&amp;quot; you are currently in. (HEYA = &amp;quot;Room&amp;quot; in Japanese)&lt;br /&gt;
 - GATE: Door&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sound Test:&#039;&#039;&#039;&lt;br /&gt;
 Go to the topmost right tile next to the numbers of &amp;quot;GATE&amp;quot; and press &amp;quot;A&amp;quot; to play a short sound.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noclipping&#039;&#039;&#039;&lt;br /&gt;
* L + B + Start = Enable Noclip&lt;br /&gt;
* Select = Disable Scrolling during Noclip&lt;br /&gt;
* B = Cancel Noclip&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
There are two versions of the Debug Rom, which can be distinguished by their checksum.&lt;br /&gt;
 ABMXPED - Newer Debug ROM (2004-01-16)&lt;br /&gt;
 &lt;br /&gt;
 Checksums&lt;br /&gt;
 MD5:     36c8139a261f869d76292e83942e7470&lt;br /&gt;
 SHA-1:   3C0B7CCD303C30AC5C4FFC9FB0AA7137A533AD69&lt;br /&gt;
 SHA-256: 5796183C3FBA58601505C7267A90C229F9645FE8BA1445D66B0F0F0980B442A7&lt;br /&gt;
 SHA-512: 7B25C4370A0B4E0412789120ACE84172C1DAB968B43392C22F42EBA100269DFAF96856955ADD300460E2BAFAB20C2EAEE7B784F517F2BE0DE744D6EF77FC42F8&lt;br /&gt;
&lt;br /&gt;
 ABMXE00 - Older Debug ROM (2003-12-05)&lt;br /&gt;
 &lt;br /&gt;
 Checksums&lt;br /&gt;
 MD5:     9c2ddd136b3b893db31b806142d20b8c&lt;br /&gt;
 SHA-1:   58986C4D6F2E5CCDC04936CC8B7C9D378570710C&lt;br /&gt;
 SHA-256: 852B842FF6268285FB4240CA3033405D552F6A903C87B0AD8C252739631498D7&lt;br /&gt;
 SHA-512: FAA2696570ACE5F2D0A6E943C1D6B462801EE459D52D52D5C63FFA8A6EF0E209975D5582A0D72CA7CCC6BD1565B7E3124E7E7E198667C00FDCD264AE449ACFB0&lt;br /&gt;
&lt;br /&gt;
=Version differences=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Difference !! New Debug ROM !! Old Debug ROM !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Baristute || 200 HP (as in the official release) || 400 HP || also called &amp;quot;Big Sidehoppers&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Hover Glitch || works || does not work || -&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There might be more differences between the versions that have not been added or found yet.&lt;br /&gt;
&lt;br /&gt;
=Event Flags=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dec !! Hex !! Text !! Japanese Text !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 00 || 00 || 0 || ダミーダコリャ || this is a dummy || Dummy event&lt;br /&gt;
|-&lt;br /&gt;
| 01 || 01 || EASY || イージーモードオン || easy mode on || Easy mode&lt;br /&gt;
|-&lt;br /&gt;
| 02 || 02 || HARD || ハードモードオン || hard mode on || Hard mode&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 03 || DMWAKEUP || デモ　マザーノメザメ || demo mother waking || Enter Norfair demo played&lt;br /&gt;
|-&lt;br /&gt;
| 04 || 04 || DMRETURN || デモ　リドリーキカン || demo Ridley ship || Exit Kraid demo played&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 05 || DMLANDING || デモ　ボカンチャクリク || demo mother ship landing || Enter Ridley demo played&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 06 || DMMECHA || デモ　メカリドリーキドウ || demo Mecha Ridley activation || Enter Mother Ship demo played&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 07 || DMMETROID || デモ　メトロイド　チュー || demo Metroids || Enter Tourian demo played&lt;br /&gt;
|-&lt;br /&gt;
| 08 || 08 || LONGCHO || タチチョウ　ロングビーム || touch Chozo long beam || Grabbed by Chozo in Brinstar (shows long beam)&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 09 || BOMBCHO || タチチョウ　ボム || touch Chozo bombs || Grabbed by Chozo in Brinstar (shows bombs)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 0A || ICECHO || タチチョウ　アイス || touch Chozo ice || Grabbed by Chozo in Brinstar (shows ice beam)&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 0B || SPEEDCHO || タチチョウ　スピード || touch Chozo speed || Grabbed by Chozo in Norfair (shows speed booster)&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 0C || HIJUMPCHO || タチチョウ　ハイジャンプ || touch Chozo hi-jump || Grabbed by Chozo in Brinstar (shows hi-jump)&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 0D || VARIACHO || タチチョウ　バリア || touch Chozo varia || Grabbed by Chozo in Norfair (shows Varia suit)&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 0E || WAVECHO || タチチョウ　ウェーブ || touch Chozo wave || Grabbed by Chozo in Brinstar (shows wave)&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 0F || SCREWCHO || タチチョウ　スクリュー || touch Chozo screw || Grabbed by Chozo (shows screw attack) [unused]&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 10 || POWERHANGGET || ゲット　パワーグリップ || get power grip || Power grip obtained&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 11 || CHOJINTOWER || チョウジンポールノビル || birdman pole building || Chozo pillar fully extended&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 12 || HIJUMP || ゲット　ハイジャンプ || get hi-jump || Hi-jump obtained&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 13 || VARIA || ゲット　バリアスーツ || get varia suit || Varia suit obtained&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 14 || CHARGEGET || ゲット　チャージ || get charge || Charge beam obtained&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 15 || SCREW || ゲット　スクリュー || get screw || Screw attack obtained&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 16 || SPACEJ || ゲット　スペースジャンプ || get space jump || Space jump obtained&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 17 || GRAVITYGET || ゲット　グラビティ || get gravity || Gravity suit obtained&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 18 || PLASMAB || ゲット　プラズマ || get plasma || Plasma beam obtained&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 19 || MUKADEA || ボス　ムカデA || boss centipede A || Charge beam boss encountered at first location or killed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1A || MUKADEB || ボス　ムカデB || boss centipede B || Charge beam boss encountered at second location or killed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1B || MUKADEAORB || ドチラノムカデ || which centipede || Charge beam boss killed at second location&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1C || WORMSHI || ボス　ワーム　シ || boss worm dead || Acid worm killed&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1D || GADORAKRAID || クレイドマエ　ガドラ　シ || before Kraid Gadora dead || Kraid eyedoor killed&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1E || KRAIDSHI || ボス　クレイド　シ || boss Kraid dead || Kraid killed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 1F || KRAIDELZO || クレイドエレベタゾウ || Kraid elevator statue || Kraid elevator statue destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 20 || IMOMUSHI || ボス　イモムシ　シ || boss caterpillar dead || Caterpillar killed&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 21 || SANAGIFUKA || サナギ　フカ || pupa incubation || Imago tunnel discovered&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 22 || SANAGISI || ボス　サナギ　シ || boss pupa dead || Cocoon killed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 23 || SEICHUSI || ボス　セイチュウ　シ || boss imago dead || Imago killed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 24 || GADORARIDLEY || リドリーマエ　ガドラ　シ || before Ridley Gadora dead || Ridley eyedoor killed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 25 || RIDLEYSI || ボス　リドリー　シ || boss Ridley dead || Ridley killed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 26 || RIDLEYELZO || リドリーエレベタゾウ || Ridley elevator statue || Ridley elevator statue destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 27 || MOTHERSI || ボス　マザー　シ || boss mother dead || Mother Brain Killed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 28 || CROCOSI || ボス　クロコマイヤー　シ || boss crocomire dead || Crocomire killed [unused]&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 29 || GEKITAIM || ボス　ゲキタイマシン　シ || boss repel machine dead || Repel machine killed [unused]&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 2A || KRARIDZO || クレリド　ゾウ　ミル || Kraid/Ridley statue see || Viewed statue room after long beam&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 2B || DEATHGIGASI || デスギーガ　シ || dessgeega dead || Dessgeega killed after statue room&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 2C || MERONOSU || メロノス　シ || mellow hive dead || All three hives destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 2D || MAMEMUSHI24 || マメムシ２４　シ || 24 tiny bugs dead || Bugs killed after bombs&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 2E || HANG || ハングマシンデンゲン || hang machine source of electricity || Ziplines activated&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 2F || TAMAGOMAME1SI || タマゴマメ1　シ || egg bean 1 dead || Plant destroyed (in lava)&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 30 || TAMAGOMAME2SI || タマゴマメ2　シ || egg bean 2 dead || Plant destroyed (post-Varia)&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 31 || TAMAGOMAME3SI || タマゴマメ3　シ || egg bean 3 dead || Plant destroyed (Varia 2)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 32 || TAMAGOMAME4SI || タマゴマメ4　シ || egg bean 4 dead || Plant destroyed (Varia 3)&lt;br /&gt;
|-&lt;br /&gt;
| 51 || 33 || TAMAGOMAME5SI || タマゴマメ5　シ || egg bean 5 dead || Plant destroyed (Varia 1)&lt;br /&gt;
|-&lt;br /&gt;
| 52 || 34 || BARISUTOSI || バリスト　シ || baristute dead || Kraid baristutes dead&lt;br /&gt;
|-&lt;br /&gt;
| 53 || 35 || KRAIDZOOP || クレイドゾウ　オープン || Kraid statue open || Kraid statue opened&lt;br /&gt;
|-&lt;br /&gt;
| 54 || 36 || RIDLEYZOOP || リドリーゾウ　オープン || Ridley statue open || Ridley statue opened&lt;br /&gt;
|-&lt;br /&gt;
| 55 || 37 || METOCHUSI || メトチュー　シ || metroid middle dead || 1st Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 56 || 38 || METSIROOM1 || メトロイド　シ1 || metroid dead 1 || 3rd Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 57 || 39 || METSIROOM2 || メトロイド　シ2 || metroid dead 2 || 5th Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 3A || METSIROOM3 || メトロイド　シ3 || metroid dead 3 || 2nd Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 59 || 3B || METSIROOM4 || メトロイド　シ4 || metroid dead 4 || 6th Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 3C || METSIROOM5 || メトロイド　シ5 || metroid dead 5 || 4th Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 3D || ZEBETAITO1SI || ゼーベタイト1　シ || zebetite 1 dead || Zebetite 1 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 62 || 3E || ZEBETAITO2SI || ゼーベタイト2　シ || zebetite 2 dead || Zebetite 2 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 63 || 3F || ZEBETAITO3SI || ゼーベタイト3　シ || zebetite 3 dead || Zebetite 3 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 64 || 40 || ZEBETAITO4SI || ゼーベタイト4　シ || zebetite 4 dead || Zebetite 4 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 41 || ESCAPE1 || ダッシュツ　チュウカン || escape midway || Escaped Zebes&lt;br /&gt;
|-&lt;br /&gt;
| 66 || 42 || AFROHAKKEN || ロロ　ココカラコウハン　ロロ || second half from here || Marker between Zebes and Mother Ship events&lt;br /&gt;
|-&lt;br /&gt;
| 67 || 43 || POWSUITGET || ゲット　パワードスーツ || get power suit || Fully powered suit obtained&lt;br /&gt;
|-&lt;br /&gt;
| 68 || 44 || VARIATYOKU || バリア　チョクドリデナイ || varia not directly taken || Skipped Varia suit&lt;br /&gt;
|-&lt;br /&gt;
| 69 || 45 || CHOZOBLOCK || チョウゾブロック || chozo block || [unknown]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 46 || LOSTPBOMB || パワーボムロスト || power bomb lost || Power bomb stolen&lt;br /&gt;
|-&lt;br /&gt;
| 71 || 47 || PBOMBZEBES1 || パワーボムゼーベス1 || power bomb zebesian 1 || Space pirate with power bomb 1&lt;br /&gt;
|-&lt;br /&gt;
| 72 || 48 || PBOMBZEBES2 || パワーボムゼーベス2 || power bomb zebesian 2 || Space pirate with power bomb 2&lt;br /&gt;
|-&lt;br /&gt;
| 73 || 49 || GLASSTUBE || ガラスカン　コワレ || glass tube broken || Glass tube broken&lt;br /&gt;
|-&lt;br /&gt;
| 74 || 4A || MECHARIDLEYSI || メカリドリー　シ || Mecha Ridley dead || Mecha Ridley killed&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 4B || LASTESCAPE || サイゴノダッシュツ || last escape || Escaped Chozodia&lt;br /&gt;
|-&lt;br /&gt;
| 76 || 4C || AKI || アキ || open || [unknown]&lt;br /&gt;
|-&lt;br /&gt;
| 77 || 4D || BOMBGATE || アキ　ボムゲート || open bomb gate || [unknown]&lt;br /&gt;
|-&lt;br /&gt;
| 78 || 4E || END || エンド || end || [unused]&lt;br /&gt;
|}&lt;br /&gt;
This table is based on the following spreadsheet https://docs.google.com/spreadsheets/d/1UKhlqMJfyZ6BmOxYyEB_5Xk9uK8ZbcrAwb-7wRPj688/&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Debug_Rom&amp;diff=4157</id>
		<title>Debug Rom</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Debug_Rom&amp;diff=4157"/>
		<updated>2025-05-09T15:08:34Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: added that hover glitch does only work on the new debug rom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Debug ROM=&lt;br /&gt;
The Debug ROM is an early build of the game, which has a lot of extra functionality. Its main purpose in Speedrunning is easy practising - especially on console - and to run New Game+ categories.&lt;br /&gt;
&lt;br /&gt;
=Controls=&lt;br /&gt;
One day, Ckosmick shared some &amp;quot;Forbidden Knowledge&amp;quot; with us on the Community Discord Server.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug Config Screen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Debug Config screen appears immediately after loading the ROM. If you want to return to that screen later, press Start + Select + A + B.&lt;br /&gt;
 &#039;&#039;&#039;Enable/Disable Room Transitions&#039;&#039;&#039;&lt;br /&gt;
 1. Go to &amp;quot;etc.&amp;quot;&lt;br /&gt;
 2. Set the value of &amp;quot;ゲートコウカ&amp;quot; to on/off&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Spawn at a specific location&#039;&#039;&#039;&lt;br /&gt;
 1. Go to &amp;quot;SECTION&amp;quot;&lt;br /&gt;
 2. Move the arrow cursor to the location you want to go to.&lt;br /&gt;
 3. Press &amp;quot;Select&amp;quot;.&lt;br /&gt;
 4. The map of the area will appear. A white square will indicate the location you will spawn in if you press &amp;quot;A&amp;quot;. &lt;br /&gt;
    In the top right corner are the &amp;quot;h/g&amp;quot; coordinates of the room.&lt;br /&gt;
    H = Heya = room number&lt;br /&gt;
    G = Gate = door number&lt;br /&gt;
    &#039;&#039;&#039;Note:&#039;&#039;&#039; You will always spawn at a door in the room you have chosen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pausing&#039;&#039;&#039;&lt;br /&gt;
* Start = Pauses the game with the Debug Menu accessible.&lt;br /&gt;
* Start + Select = Pauses the game and replaces the Debug Menu with the status screen&lt;br /&gt;
* Select + L in a pause screen = Icons appear in the top right corner of the screen&lt;br /&gt;
** Samus Icon = current room number &lt;br /&gt;
**➡️= X coordinate (0 = left)&lt;br /&gt;
**⬇️= Y coordinate (0 = top)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug Menu Screen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can open the Menu Screen by loading into an area, press Start and press R (see &amp;quot;Pausing&amp;quot; and &amp;quot;Debug Config Screen&amp;quot; sections).&lt;br /&gt;
 &#039;&#039;&#039;Toggle events flags:&#039;&#039;&#039;&lt;br /&gt;
 Press &amp;quot;Select&amp;quot; in the Debug Menu Screen = opens up the Event list. Events can be toggled on/off by pressing &amp;quot;A&amp;quot;.&lt;br /&gt;
 A list of all event flags can be found further down below.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Reading the top row of the Debug screen:&#039;&#039;&#039;&lt;br /&gt;
 - AREA: 3-letter acronym of the area you are in. For the test areas, it is TN1/2/3&lt;br /&gt;
 - HEYA: Number of the &amp;quot;Room&amp;quot; you are currently in. (HEYA = &amp;quot;Room&amp;quot; in Japanese)&lt;br /&gt;
 - GATE: Door&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sound Test:&#039;&#039;&#039;&lt;br /&gt;
 Go to the topmost right tile next to the numbers of &amp;quot;GATE&amp;quot; and press &amp;quot;A&amp;quot; to play a short sound.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noclipping&#039;&#039;&#039;&lt;br /&gt;
* L + B + Start = Enable Noclip&lt;br /&gt;
* Select = Disable Scrolling during Noclip&lt;br /&gt;
* B = Cancel Noclip&lt;br /&gt;
&lt;br /&gt;
=Versions=&lt;br /&gt;
There are two versions of the Debug Rom, which can be distinguished by their checksum.&lt;br /&gt;
 ABMXPED - Newer Debug ROM (2004-01-16)&lt;br /&gt;
 &lt;br /&gt;
 Checksums&lt;br /&gt;
 MD5:     36c8139a261f869d76292e83942e7470&lt;br /&gt;
 SHA-1:   3C0B7CCD303C30AC5C4FFC9FB0AA7137A533AD69&lt;br /&gt;
 SHA-256: 5796183C3FBA58601505C7267A90C229F9645FE8BA1445D66B0F0F0980B442A7&lt;br /&gt;
 SHA-512: 7B25C4370A0B4E0412789120ACE84172C1DAB968B43392C22F42EBA100269DFAF96856955ADD300460E2BAFAB20C2EAEE7B784F517F2BE0DE744D6EF77FC42F8&lt;br /&gt;
&lt;br /&gt;
 ABMXE00 - Older Debug ROM (2003-12-05)&lt;br /&gt;
 &lt;br /&gt;
 Checksums&lt;br /&gt;
 MD5:     9c2ddd136b3b893db31b806142d20b8c&lt;br /&gt;
 SHA-1:   58986C4D6F2E5CCDC04936CC8B7C9D378570710C&lt;br /&gt;
 SHA-256: 852B842FF6268285FB4240CA3033405D552F6A903C87B0AD8C252739631498D7&lt;br /&gt;
 SHA-512: FAA2696570ACE5F2D0A6E943C1D6B462801EE459D52D52D5C63FFA8A6EF0E209975D5582A0D72CA7CCC6BD1565B7E3124E7E7E198667C00FDCD264AE449ACFB0&lt;br /&gt;
&lt;br /&gt;
=Version differences=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Difference !! New Debug ROM !! Old Debug ROM !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Baristute || 200 HP (as in the official release) || 400 HP || also called &amp;quot;Big Sidehoppers&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Hover Glitch || works || does not work || -&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There might be more differences between the versions that have not been added or found yet.&lt;br /&gt;
&lt;br /&gt;
=Event Flags=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Dec !! Hex !! Text !! Japanese Text !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 00 || 00 || 0 || ダミーダコリャ || this is a dummy || Dummy event&lt;br /&gt;
|-&lt;br /&gt;
| 01 || 01 || EASY || イージーモードオン || easy mode on || Easy mode&lt;br /&gt;
|-&lt;br /&gt;
| 02 || 02 || HARD || ハードモードオン || hard mode on || Hard mode&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 03 || DMWAKEUP || デモ　マザーノメザメ || demo mother waking || Enter Norfair demo played&lt;br /&gt;
|-&lt;br /&gt;
| 04 || 04 || DMRETURN || デモ　リドリーキカン || demo Ridley ship || Exit Kraid demo played&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 05 || DMLANDING || デモ　ボカンチャクリク || demo mother ship landing || Enter Ridley demo played&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 06 || DMMECHA || デモ　メカリドリーキドウ || demo Mecha Ridley activation || Enter Mother Ship demo played&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 07 || DMMETROID || デモ　メトロイド　チュー || demo Metroids || Enter Tourian demo played&lt;br /&gt;
|-&lt;br /&gt;
| 08 || 08 || LONGCHO || タチチョウ　ロングビーム || touch Chozo long beam || Grabbed by Chozo in Brinstar (shows long beam)&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 09 || BOMBCHO || タチチョウ　ボム || touch Chozo bombs || Grabbed by Chozo in Brinstar (shows bombs)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 0A || ICECHO || タチチョウ　アイス || touch Chozo ice || Grabbed by Chozo in Brinstar (shows ice beam)&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 0B || SPEEDCHO || タチチョウ　スピード || touch Chozo speed || Grabbed by Chozo in Norfair (shows speed booster)&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 0C || HIJUMPCHO || タチチョウ　ハイジャンプ || touch Chozo hi-jump || Grabbed by Chozo in Brinstar (shows hi-jump)&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 0D || VARIACHO || タチチョウ　バリア || touch Chozo varia || Grabbed by Chozo in Norfair (shows Varia suit)&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 0E || WAVECHO || タチチョウ　ウェーブ || touch Chozo wave || Grabbed by Chozo in Brinstar (shows wave)&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 0F || SCREWCHO || タチチョウ　スクリュー || touch Chozo screw || Grabbed by Chozo (shows screw attack) [unused]&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 10 || POWERHANGGET || ゲット　パワーグリップ || get power grip || Power grip obtained&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 11 || CHOJINTOWER || チョウジンポールノビル || birdman pole building || Chozo pillar fully extended&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 12 || HIJUMP || ゲット　ハイジャンプ || get hi-jump || Hi-jump obtained&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 13 || VARIA || ゲット　バリアスーツ || get varia suit || Varia suit obtained&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 14 || CHARGEGET || ゲット　チャージ || get charge || Charge beam obtained&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 15 || SCREW || ゲット　スクリュー || get screw || Screw attack obtained&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 16 || SPACEJ || ゲット　スペースジャンプ || get space jump || Space jump obtained&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 17 || GRAVITYGET || ゲット　グラビティ || get gravity || Gravity suit obtained&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 18 || PLASMAB || ゲット　プラズマ || get plasma || Plasma beam obtained&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 19 || MUKADEA || ボス　ムカデA || boss centipede A || Charge beam boss encountered at first location or killed&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1A || MUKADEB || ボス　ムカデB || boss centipede B || Charge beam boss encountered at second location or killed&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1B || MUKADEAORB || ドチラノムカデ || which centipede || Charge beam boss killed at second location&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1C || WORMSHI || ボス　ワーム　シ || boss worm dead || Acid worm killed&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1D || GADORAKRAID || クレイドマエ　ガドラ　シ || before Kraid Gadora dead || Kraid eyedoor killed&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1E || KRAIDSHI || ボス　クレイド　シ || boss Kraid dead || Kraid killed&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 1F || KRAIDELZO || クレイドエレベタゾウ || Kraid elevator statue || Kraid elevator statue destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 20 || IMOMUSHI || ボス　イモムシ　シ || boss caterpillar dead || Caterpillar killed&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 21 || SANAGIFUKA || サナギ　フカ || pupa incubation || Imago tunnel discovered&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 22 || SANAGISI || ボス　サナギ　シ || boss pupa dead || Cocoon killed&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 23 || SEICHUSI || ボス　セイチュウ　シ || boss imago dead || Imago killed&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 24 || GADORARIDLEY || リドリーマエ　ガドラ　シ || before Ridley Gadora dead || Ridley eyedoor killed&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 25 || RIDLEYSI || ボス　リドリー　シ || boss Ridley dead || Ridley killed&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 26 || RIDLEYELZO || リドリーエレベタゾウ || Ridley elevator statue || Ridley elevator statue destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 27 || MOTHERSI || ボス　マザー　シ || boss mother dead || Mother Brain Killed&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 28 || CROCOSI || ボス　クロコマイヤー　シ || boss crocomire dead || Crocomire killed [unused]&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 29 || GEKITAIM || ボス　ゲキタイマシン　シ || boss repel machine dead || Repel machine killed [unused]&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 2A || KRARIDZO || クレリド　ゾウ　ミル || Kraid/Ridley statue see || Viewed statue room after long beam&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 2B || DEATHGIGASI || デスギーガ　シ || dessgeega dead || Dessgeega killed after statue room&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 2C || MERONOSU || メロノス　シ || mellow hive dead || All three hives destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 2D || MAMEMUSHI24 || マメムシ２４　シ || 24 tiny bugs dead || Bugs killed after bombs&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 2E || HANG || ハングマシンデンゲン || hang machine source of electricity || Ziplines activated&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 2F || TAMAGOMAME1SI || タマゴマメ1　シ || egg bean 1 dead || Plant destroyed (in lava)&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 30 || TAMAGOMAME2SI || タマゴマメ2　シ || egg bean 2 dead || Plant destroyed (post-Varia)&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 31 || TAMAGOMAME3SI || タマゴマメ3　シ || egg bean 3 dead || Plant destroyed (Varia 2)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 32 || TAMAGOMAME4SI || タマゴマメ4　シ || egg bean 4 dead || Plant destroyed (Varia 3)&lt;br /&gt;
|-&lt;br /&gt;
| 51 || 33 || TAMAGOMAME5SI || タマゴマメ5　シ || egg bean 5 dead || Plant destroyed (Varia 1)&lt;br /&gt;
|-&lt;br /&gt;
| 52 || 34 || BARISUTOSI || バリスト　シ || baristute dead || Kraid baristutes dead&lt;br /&gt;
|-&lt;br /&gt;
| 53 || 35 || KRAIDZOOP || クレイドゾウ　オープン || Kraid statue open || Kraid statue opened&lt;br /&gt;
|-&lt;br /&gt;
| 54 || 36 || RIDLEYZOOP || リドリーゾウ　オープン || Ridley statue open || Ridley statue opened&lt;br /&gt;
|-&lt;br /&gt;
| 55 || 37 || METOCHUSI || メトチュー　シ || metroid middle dead || 1st Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 56 || 38 || METSIROOM1 || メトロイド　シ1 || metroid dead 1 || 3rd Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 57 || 39 || METSIROOM2 || メトロイド　シ2 || metroid dead 2 || 5th Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 3A || METSIROOM3 || メトロイド　シ3 || metroid dead 3 || 2nd Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 59 || 3B || METSIROOM4 || メトロイド　シ4 || metroid dead 4 || 6th Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 3C || METSIROOM5 || メトロイド　シ5 || metroid dead 5 || 4th Metroid room cleared&lt;br /&gt;
|-&lt;br /&gt;
| 61 || 3D || ZEBETAITO1SI || ゼーベタイト1　シ || zebetite 1 dead || Zebetite 1 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 62 || 3E || ZEBETAITO2SI || ゼーベタイト2　シ || zebetite 2 dead || Zebetite 2 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 63 || 3F || ZEBETAITO3SI || ゼーベタイト3　シ || zebetite 3 dead || Zebetite 3 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 64 || 40 || ZEBETAITO4SI || ゼーベタイト4　シ || zebetite 4 dead || Zebetite 4 destroyed&lt;br /&gt;
|-&lt;br /&gt;
| 65 || 41 || ESCAPE1 || ダッシュツ　チュウカン || escape midway || Escaped Zebes&lt;br /&gt;
|-&lt;br /&gt;
| 66 || 42 || AFROHAKKEN || ロロ　ココカラコウハン　ロロ || second half from here || Marker between Zebes and Mother Ship events&lt;br /&gt;
|-&lt;br /&gt;
| 67 || 43 || POWSUITGET || ゲット　パワードスーツ || get power suit || Fully powered suit obtained&lt;br /&gt;
|-&lt;br /&gt;
| 68 || 44 || VARIATYOKU || バリア　チョクドリデナイ || varia not directly taken || Skipped Varia suit&lt;br /&gt;
|-&lt;br /&gt;
| 69 || 45 || CHOZOBLOCK || チョウゾブロック || chozo block || [unknown]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 46 || LOSTPBOMB || パワーボムロスト || power bomb lost || Power bomb stolen&lt;br /&gt;
|-&lt;br /&gt;
| 71 || 47 || PBOMBZEBES1 || パワーボムゼーベス1 || power bomb zebesian 1 || Space pirate with power bomb 1&lt;br /&gt;
|-&lt;br /&gt;
| 72 || 48 || PBOMBZEBES2 || パワーボムゼーベス2 || power bomb zebesian 2 || Space pirate with power bomb 2&lt;br /&gt;
|-&lt;br /&gt;
| 73 || 49 || GLASSTUBE || ガラスカン　コワレ || glass tube broken || Glass tube broken&lt;br /&gt;
|-&lt;br /&gt;
| 74 || 4A || MECHARIDLEYSI || メカリドリー　シ || Mecha Ridley dead || Mecha Ridley killed&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 4B || LASTESCAPE || サイゴノダッシュツ || last escape || Escaped Chozodia&lt;br /&gt;
|-&lt;br /&gt;
| 76 || 4C || AKI || アキ || open || [unknown]&lt;br /&gt;
|-&lt;br /&gt;
| 77 || 4D || BOMBGATE || アキ　ボムゲート || open bomb gate || [unknown]&lt;br /&gt;
|-&lt;br /&gt;
| 78 || 4E || END || エンド || end || [unused]&lt;br /&gt;
|}&lt;br /&gt;
This table is based on the following spreadsheet https://docs.google.com/spreadsheets/d/1UKhlqMJfyZ6BmOxYyEB_5Xk9uK8ZbcrAwb-7wRPj688/&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4155</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4155"/>
		<updated>2024-08-16T16:14:00Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Announcement&#039;&#039;&#039;&lt;br /&gt;
The wiki has been updated to use only ipv6 instead of ipv4. If you can read this page on some devices but not on other devices, it&#039;s likely the ones that don&#039;t work don&#039;t have ipv6 capability.&lt;br /&gt;
&lt;br /&gt;
This wiki has become a target for massive, outrageous, ungodly amounts of spam. For this reason, the free and easy account creation has been shut off. If you would like a wiki account feel free to reach out in the #wiki channel in the zero mission discord channel. We are happy to let anyone edit and contribute, it&#039;s just unfortunate that the spam has made this extra step necessary.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Zero Mission Speedrunning Wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Metroid: Zero Mission is a remake of the classic Metroid videogame for the NES, except this time it&#039;s updated for the Gameboy Advance with all new physics, graphics, items, and an entire new postgame section. The speedruns for Zero Mission focus heavily on platforming movement, with some stylish tricks sprinkled throughout each category.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We have a discord server for anyone to stop by and ask questions, show off, or just say hi and let us know you&#039;re giving the speedrun a try: https://discord.gg/0ePDppd9djuPisZp&lt;br /&gt;
&lt;br /&gt;
Same for the category extensions board: https://discord.gg/ZVV4gsVjR2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaderboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official leaderboard for speedruns is hosted by SRC at https://www.speedrun.com/mzm.&lt;br /&gt;
&lt;br /&gt;
The category extensions leaderboard can also be found at https://www.speedrun.com/mzmce.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Basics&#039;&#039;&#039;&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Suitless]]&lt;br /&gt;
*[[Escape Spark]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks&#039;&#039;&#039;&lt;br /&gt;
*[[Acid Worm Skip (AWS)]]&lt;br /&gt;
*[[Early Power Bombs]]&lt;br /&gt;
*[[Ice Floor Clips]]&lt;br /&gt;
*[[Glass Tube]]&lt;br /&gt;
*[[Refill Glitch]]&lt;br /&gt;
*[[Zeb Skip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advanced Tricks&#039;&#039;&#039;&lt;br /&gt;
*[[Door Clips]]&lt;br /&gt;
*[[Death Hover]]&lt;br /&gt;
*[[Gate Clip]]&lt;br /&gt;
*[[Glass Tube Ice Clip]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Main Categories&#039;&#039;&#039;&lt;br /&gt;
*[[Any%]]&lt;br /&gt;
*[[100%]]&lt;br /&gt;
*[[9%]]&lt;br /&gt;
&#039;&#039;&#039;Hard Mode&#039;&#039;&#039;&lt;br /&gt;
*[[Any% Hard Mode]]&lt;br /&gt;
*[[100% Hard Mode]]&lt;br /&gt;
*[[9% Hard Mode]]&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous&#039;&#039;&#039;&lt;br /&gt;
*[[10% Hard Mode]]&lt;br /&gt;
*[[100% Map Completion]]&lt;br /&gt;
*[[All Major Upgrades]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Category Extensions&#039;&#039;&#039;&lt;br /&gt;
*[[Tourian Escape]]&lt;br /&gt;
*[[Chozodia Escape]]&lt;br /&gt;
*[[New Game+]]&lt;br /&gt;
*[[2P1C]]&lt;br /&gt;
*[[13% Map Completion]]&lt;br /&gt;
*[[15%]]&lt;br /&gt;
*[[69%]]&lt;br /&gt;
*[[99%]]&lt;br /&gt;
*[[Blindfolded]]&lt;br /&gt;
*[[Challenge%]]&lt;br /&gt;
*[[NBMB]]&lt;br /&gt;
*[[Nintendo Power%]]&lt;br /&gt;
*[[True Completion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc. Category Extensions&#039;&#039;&#039;&lt;br /&gt;
*[[100 Missiles RTA]]&lt;br /&gt;
*[[All Chozo Hints RTA]]&lt;br /&gt;
*[[All Chozo Statues RTA]]&lt;br /&gt;
*[[All Map Stations RTA]]&lt;br /&gt;
*[[Wave Beam RTA]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Boss Fights&#039;&#039;&#039;&lt;br /&gt;
*[[Charge Worm]]&lt;br /&gt;
*[[Acid Worm]]&lt;br /&gt;
*[[Kraid (Boss)]]&lt;br /&gt;
*[[Imago Cocoon]]&lt;br /&gt;
*[[Imago]]&lt;br /&gt;
*[[Ridley (Boss)]]&lt;br /&gt;
*[[Mother Brain]]&lt;br /&gt;
*[[Charlie]]&lt;br /&gt;
*[[Mecha Ridley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maps&#039;&#039;&#039;&lt;br /&gt;
*[[Overview]]&lt;br /&gt;
*[[Brinstar]]&lt;br /&gt;
*[[Crateria]]&lt;br /&gt;
*[[Norfair]]&lt;br /&gt;
*[[Kraid (Area)]]&lt;br /&gt;
*[[Ridley (Area)]]&lt;br /&gt;
*[[Tourian]]&lt;br /&gt;
*[[Chozodia + Mother Ship]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Data&#039;&#039;&#039;&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[List of Enemies]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recording Guides&#039;&#039;&#039;&lt;br /&gt;
*[[Console Setups]]&lt;br /&gt;
*[[Emulator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Praticing&#039;&#039;&#039;&lt;br /&gt;
*[[Debug Rom]]&lt;br /&gt;
*[[Debug Menu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Stuff&#039;&#039;&#039;&lt;br /&gt;
*[[Randomizer]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4154</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4154"/>
		<updated>2024-08-16T16:08:20Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Announcement&#039;&#039;&#039;&lt;br /&gt;
The wiki has been updated to use only ipv6 instead of ipv4. If you can read this page on some devices but not on other devices, it&#039;s likely the ones that don&#039;t work don&#039;t have ipv6 capability.&lt;br /&gt;
&lt;br /&gt;
This wiki has become a target for massive, outrageous, ungodly amounts of spam. For this reason, the free and easy account creation has been shut off. If you would like a wiki account feel free to reach out in the #wiki channel in the zero mission discord channel. We are happy to let anyone edit and contribute, it&#039;s just unfortunate that the spam has made this extra step necessary.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Zero Mission Speedrunning Wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Metroid: Zero Mission is a remake of the classic Metroid videogame for the NES, except this time it&#039;s updated for the Gameboy Advance with all new physics, graphics, items, and an entire new postgame section. The speedruns for Zero Mission focus heavily on platforming movement, with some stylish tricks sprinkled throughout each category.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We have a discord server for anyone to stop by and ask questions, show off, or just say hi and let us know you&#039;re giving the speedrun a try: https://discord.gg/0ePDppd9djuPisZp&lt;br /&gt;
&lt;br /&gt;
Same for the category extensions board: https://discord.gg/ZVV4gsVjR2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaderboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official leaderboard for speedruns is hosted by SRC at https://www.speedrun.com/mzm.&lt;br /&gt;
&lt;br /&gt;
The category extensions leaderboard can also be found at https://www.speedrun.com/mzmce.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Basics&#039;&#039;&#039;&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Suitless]]&lt;br /&gt;
*[[Escape Spark]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks&#039;&#039;&#039;&lt;br /&gt;
*[[Acid Worm Skip (AWS)]]&lt;br /&gt;
*[[Early Power Bombs]]&lt;br /&gt;
*[[Ice Floor Clips]]&lt;br /&gt;
*[[Glass Tube]]&lt;br /&gt;
*[[Refill Glitch]]&lt;br /&gt;
*[[Zeb Skip]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advanced Tricks&#039;&#039;&#039;&lt;br /&gt;
*[[Door Clips]]&lt;br /&gt;
*[[Death Hover]]&lt;br /&gt;
*[[Gate Clip]]&lt;br /&gt;
*[[Glass Tube Ice Clip]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Main Categories&#039;&#039;&#039;&lt;br /&gt;
*[[Any%]]&lt;br /&gt;
*[[100%]]&lt;br /&gt;
*[[9%]]&lt;br /&gt;
&#039;&#039;&#039;Hard Mode&#039;&#039;&#039;&lt;br /&gt;
*[[Any% Hard Mode]]&lt;br /&gt;
*[[100% Hard Mode]]&lt;br /&gt;
*[[9% Hard Mode]]&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous&#039;&#039;&#039;&lt;br /&gt;
*[[10% Hard Mode]]&lt;br /&gt;
*[[100% Map Completion]]&lt;br /&gt;
*[[Challenge%]]&lt;br /&gt;
*[[All Major Upgrades]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Category Extensions&#039;&#039;&#039;&lt;br /&gt;
*[[Nintendo Power%]]&lt;br /&gt;
*[[NBMB]]&lt;br /&gt;
*[[True Completion]]&lt;br /&gt;
*[[15%]]&lt;br /&gt;
*[[69%]]&lt;br /&gt;
*[[99%]]&lt;br /&gt;
*[[13% Map Completion]]&lt;br /&gt;
*[[Blindfolded]]&lt;br /&gt;
*[[All Map Stations RTA]]&lt;br /&gt;
*[[All Chozo Hints RTA]]&lt;br /&gt;
*[[All Chozo Statues RTA]]&lt;br /&gt;
*[[100 Missiles RTA]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Boss Fights&#039;&#039;&#039;&lt;br /&gt;
*[[Charge Worm]]&lt;br /&gt;
*[[Acid Worm]]&lt;br /&gt;
*[[Kraid (Boss)]]&lt;br /&gt;
*[[Imago Cocoon]]&lt;br /&gt;
*[[Imago]]&lt;br /&gt;
*[[Ridley (Boss)]]&lt;br /&gt;
*[[Mother Brain]]&lt;br /&gt;
*[[Charlie]]&lt;br /&gt;
*[[Mecha Ridley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maps&#039;&#039;&#039;&lt;br /&gt;
*[[Overview]]&lt;br /&gt;
*[[Brinstar]]&lt;br /&gt;
*[[Crateria]]&lt;br /&gt;
*[[Norfair]]&lt;br /&gt;
*[[Kraid (Area)]]&lt;br /&gt;
*[[Ridley (Area)]]&lt;br /&gt;
*[[Tourian]]&lt;br /&gt;
*[[Chozodia + Mother Ship]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Data&#039;&#039;&#039;&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[List of Enemies]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recording Guides&#039;&#039;&#039;&lt;br /&gt;
*[[Console Setups]]&lt;br /&gt;
*[[Emulator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Praticing&#039;&#039;&#039;&lt;br /&gt;
*[[Debug Rom]]&lt;br /&gt;
*[[Debug Menu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Stuff&#039;&#039;&#039;&lt;br /&gt;
*[[Randomizer]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4153</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Main_Page&amp;diff=4153"/>
		<updated>2024-08-16T16:00:42Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Announcement&#039;&#039;&#039;&lt;br /&gt;
The wiki has been updated to use only ipv6 instead of ipv4. If you can read this page on some devices but not on other devices, it&#039;s likely the ones that don&#039;t work don&#039;t have ipv6 capability.&lt;br /&gt;
&lt;br /&gt;
This wiki has become a target for massive, outrageous, ungodly amounts of spam. For this reason, the free and easy account creation has been shut off. If you would like a wiki account feel free to reach out in the #wiki channel in the zero mission discord channel. We are happy to let anyone edit and contribute, it&#039;s just unfortunate that the spam has made this extra step necessary.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Zero Mission Speedrunning Wiki!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Metroid: Zero Mission is a remake of the classic Metroid videogame for the NES, except this time it&#039;s updated for the Gameboy Advance with all new physics, graphics, items, and an entire new postgame section. The speedruns for Zero Mission focus heavily on platforming movement, with some stylish tricks sprinkled throughout each category.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We have a discord server for anyone to stop by and ask questions, show off, or just say hi and let us know you&#039;re giving the speedrun a try: https://discord.gg/0ePDppd9djuPisZp&lt;br /&gt;
&lt;br /&gt;
Same for the category extensions board: https://discord.gg/ZVV4gsVjR2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaderboard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The official leaderboard for speedruns is hosted by SRC at https://www.speedrun.com/mzm.&lt;br /&gt;
&lt;br /&gt;
The category extensions leaderboard can also be found at https://www.speedrun.com/mzmce.&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Basics&#039;&#039;&#039;&lt;br /&gt;
*[[General Movement]]&lt;br /&gt;
*[[Suitless]]&lt;br /&gt;
*[[Escape Spark]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tricks&#039;&#039;&#039;&lt;br /&gt;
*[[Ice Floor Clips]]&lt;br /&gt;
*[[Door Clips]]&lt;br /&gt;
*[[Acid Worm Skip (AWS)]]&lt;br /&gt;
*[[Refill Glitch]]&lt;br /&gt;
*[[Zeb Skip]]&lt;br /&gt;
*[[Gate Clip]]&lt;br /&gt;
*[[Early Power Bombs]]&lt;br /&gt;
*[[Glass Tube Ice Clip]]&lt;br /&gt;
*[[Death Hover]]&lt;br /&gt;
*[[Glass Tube]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Main Categories&#039;&#039;&#039;&lt;br /&gt;
*[[Any%]]&lt;br /&gt;
*[[100%]]&lt;br /&gt;
*[[9%]]&lt;br /&gt;
&#039;&#039;&#039;Hard Mode&#039;&#039;&#039;&lt;br /&gt;
*[[Any% Hard Mode]]&lt;br /&gt;
*[[100% Hard Mode]]&lt;br /&gt;
*[[9% Hard Mode]]&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous&#039;&#039;&#039;&lt;br /&gt;
*[[10% Hard Mode]]&lt;br /&gt;
*[[100% Map Completion]]&lt;br /&gt;
*[[Challenge%]]&lt;br /&gt;
*[[All Major Upgrades]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Category Extensions&#039;&#039;&#039;&lt;br /&gt;
*[[Nintendo Power%]]&lt;br /&gt;
*[[NBMB]]&lt;br /&gt;
*[[True Completion]]&lt;br /&gt;
*[[15%]]&lt;br /&gt;
*[[69%]]&lt;br /&gt;
*[[99%]]&lt;br /&gt;
*[[13% Map Completion]]&lt;br /&gt;
*[[Blindfolded]]&lt;br /&gt;
*[[All Map Stations RTA]]&lt;br /&gt;
*[[All Chozo Hints RTA]]&lt;br /&gt;
*[[All Chozo Statues RTA]]&lt;br /&gt;
*[[100 Missiles RTA]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Boss Fights&#039;&#039;&#039;&lt;br /&gt;
*[[Charge Worm]]&lt;br /&gt;
*[[Acid Worm]]&lt;br /&gt;
*[[Kraid (Boss)]]&lt;br /&gt;
*[[Imago Cocoon]]&lt;br /&gt;
*[[Imago]]&lt;br /&gt;
*[[Ridley (Boss)]]&lt;br /&gt;
*[[Mother Brain]]&lt;br /&gt;
*[[Charlie]]&lt;br /&gt;
*[[Mecha Ridley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maps&#039;&#039;&#039;&lt;br /&gt;
*[[Overview]]&lt;br /&gt;
*[[Brinstar]]&lt;br /&gt;
*[[Crateria]]&lt;br /&gt;
*[[Norfair]]&lt;br /&gt;
*[[Kraid (Area)]]&lt;br /&gt;
*[[Ridley (Area)]]&lt;br /&gt;
*[[Tourian]]&lt;br /&gt;
*[[Chozodia + Mother Ship]]&lt;br /&gt;
| width=&amp;quot;2px&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #abcdef&amp;quot;| &lt;br /&gt;
&#039;&#039;&#039;Data&#039;&#039;&#039;&lt;br /&gt;
*[[List of Items]]&lt;br /&gt;
*[[List of Enemies]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recording Guides&#039;&#039;&#039;&lt;br /&gt;
*[[Console Setups]]&lt;br /&gt;
*[[Emulator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Praticing&#039;&#039;&#039;&lt;br /&gt;
*[[Debug Rom]]&lt;br /&gt;
*[[Debug Menu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Stuff&#039;&#039;&#039;&lt;br /&gt;
*[[Randomizer]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4152</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4152"/>
		<updated>2024-08-16T15:47:13Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This article lacks a summary of submission requirements. Generally, you will find them on the game rules on speedrun.com and if you need full video or not, will depend on what system you are playing, which category an d which difficulty. So, for now, please keep referring to rules on speedrun.com, since they are the most accurate.&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc. You will need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + a compatible game for the Save Game Exploit. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your runs.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS &#039;&#039;&#039;Lite&#039;&#039;&#039; has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4151</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4151"/>
		<updated>2024-08-16T15:43:36Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This article lacks a summary of submission requirements. Generally, you will find them on the game rules on speedrun.com and if you need full video or not, will depend on what system you are playing, which category an d which difficulty. So, for now, please keep referring to rules on speedrun.com, since they are the most accurate.&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + a compatible game for the Save Game Exploit. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your runs.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS &#039;&#039;&#039;Lite&#039;&#039;&#039; has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4150</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4150"/>
		<updated>2024-08-16T15:37:18Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This article lacks a summary of submission requirements. Generally, you will find them on the game rules on speedrun.com and if you need full video or not, will depend on what system you are playing, which category an d which difficulty. So, for now, please keep referring to rules on speedrun.com, since they are the most accurate.&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your runs.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS &#039;&#039;&#039;Lite&#039;&#039;&#039; has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4149</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4149"/>
		<updated>2024-08-16T15:31:25Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your entire runs.&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS &#039;&#039;&#039;Lite&#039;&#039;&#039; has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4148</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4148"/>
		<updated>2024-08-16T15:30:52Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This page is lacking information regarding if you need&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your entire runs.&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS &#039;&#039;&#039;Lite&#039;&#039;&#039; has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4147</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4147"/>
		<updated>2024-08-16T15:30:39Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This page is lacking information regarding if you need&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your entire runs.&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS &#039;&#039;&#039;Lite&#039;&#039;&#039; has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4146</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4146"/>
		<updated>2024-08-16T15:30:16Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This page is lacking information regarding if you need&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your entire runs.&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
&lt;br /&gt;
The Nintendo DS Lite has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4145</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4145"/>
		<updated>2024-08-16T15:29:58Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This page is lacking information regarding if you need&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your entire runs.&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
The Nintendo DS Lite has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4144</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4144"/>
		<updated>2024-08-16T15:29:29Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This page is lacking information regarding if you need&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
There are two main ways to use the Gameboy Player:&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your entire runs.&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
The Nintendo DS Lite has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4143</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4143"/>
		<updated>2024-08-16T15:29:20Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This page is lacking information regarding if you need&lt;br /&gt;
&lt;br /&gt;
Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
There are two main ways to use the Gameboy Player:&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your entire runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your entire runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
The Nintendo DS Lite has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4142</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4142"/>
		<updated>2024-08-16T15:27:45Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
There are two main ways to use the Gameboy Player:&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch Online=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
&lt;br /&gt;
=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
The Nintendo DS Lite has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4141</id>
		<title>Console Setups</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeromission.run/index.php?title=Console_Setups&amp;diff=4141"/>
		<updated>2024-08-16T15:26:47Z</updated>

		<summary type="html">&lt;p&gt;Rocky712YT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aside from pointing a camera at your Gameboy, it is pretty trick to record footage of your GBA Speedruns. This article will try to sum up common solutions to record your runs on different kind of Hardware, but due to the ever-evolving state of GBA recording methods (new products and methods), it should only be viewed as a starting point for you to do further research.&lt;br /&gt;
&lt;br /&gt;
=Gameboy Player for Nintendo Gamecube=&lt;br /&gt;
The most common solution is to use the Gameboy Player attachment on a Gamecube. It allows you to play GBA, GBC and GB games on your Gamecube, so you can play on your TV or monitor. It also allows you to hook up a GBA as a controller, which is the closest to the original playing experience.&lt;br /&gt;
&lt;br /&gt;
There are two main ways to use the Gameboy Player:&lt;br /&gt;
==Official Gameboy Player Software== &lt;br /&gt;
&lt;br /&gt;
You purchase the official Gameboy Player Disc and use it to run the official software made by Nintendo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* Easy to use, it just works without any issues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* Bad video quality &lt;br /&gt;
* Official Software has noticable lag.&lt;br /&gt;
* The official disc also has become rather expensive, which is why Gameboy Interface (see below)+ might be a worthy option.&lt;br /&gt;
&lt;br /&gt;
==Gameboy Interface==&lt;br /&gt;
This is a Homebrew Application that allows you to use your Gameboy Player without the original Gameboy Player Disc, which means you need to software or hardware mod your Gamecube to run Homebrew applications. &lt;br /&gt;
There is a variety of ways to get Homebrew applications running on your Gamecube, such as the &amp;quot;SD Media Launcher&amp;quot; by Datel with the &amp;quot;Action Replay&amp;quot; Disc or the &amp;quot;Save Game Exploit&amp;quot;. &lt;br /&gt;
The most common way is to use the application &amp;quot;Swiss&amp;quot;, which will act as a menu to boot all your Homebrew applications from and allows you to change parameters of your Homebrew applications before you launch them, including Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro:&#039;&#039;&#039;&lt;br /&gt;
* good video quality&lt;br /&gt;
* very minimal lag, if even noticable&lt;br /&gt;
* undoubtedly the better playing experience&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons:&#039;&#039;&#039;&lt;br /&gt;
* hard to set up, it will take some fiddeling to figure out your preferred settings.&lt;br /&gt;
&lt;br /&gt;
==Summary and further information==&lt;br /&gt;
Generally speaking for Homebrewing your Gamecube, the Action Replay method is easier to use, but you will have to figure out if it is cheaper for you to instead go with the Save Game Exploit method, which will require you either an already homebrewed Gamecube console or a RVL-001 Wii console (it should have gamecube controller and memory ports) + the right game. After all, both of those options will allow you to run Gameboy Interface.&lt;br /&gt;
&lt;br /&gt;
More information about Gamecube Homebrewing and how to get it running for cheap:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Booting_homebrew&lt;br /&gt;
* https://gchomebrew.com/ultimate/&lt;br /&gt;
&lt;br /&gt;
More information about Gameboy Interface and Swiss:&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface&lt;br /&gt;
* https://www.gc-forever.com/wiki/index.php?title=Swiss&lt;br /&gt;
* https://www.speedrun.com/fusion/guides/wf5aa&lt;br /&gt;
&lt;br /&gt;
=Gameboy Consolizer=&lt;br /&gt;
The Gameboy Consolizer uses the original GBA hardware and allows you to play your GBA games with high video quality. It is important to note that not a lot of people have performed runs on this system, so the knowledge is limited. Important for Speedruns is that the console runs at the correct framerate of roughly 59.7275hz instead of 60hz. Not all Gameboy Consolizers necessarily have both options available, so please make sure that they offer support for the correct framerate.&lt;br /&gt;
&lt;br /&gt;
=Nintendo Switch=&lt;br /&gt;
On July 15, 2024, Nintendo published Metroid: Zero Mission on their &amp;quot;Nintendo Switch Online + Expansion Pack&amp;quot; for Nintendo Switch. You only need a HDMI capture card for your Nintendo Switch and start recoding your runs with it. The Nintendo Switch Online GBA games run at 60hz instead of 59.7275hz, so you will have to convert your time by multiplying with the factor (60/59.7275). &lt;br /&gt;
For conversion, you can also just use this tool: https://github.com/monkeysmb/Switch-to-GBA-time-Converter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use any of the Nintendo Switch Online functions (rewinding, save states, etc.) during the run.&lt;br /&gt;
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=Wii U Virtual Console=&lt;br /&gt;
The Online Services for the Wii U are no longer available. If you happened to purchase Metroid: Zero Mission for the Wii U Virtual Console in the past, you can simply get a HDMI capture card and record your runs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not&#039;&#039;&#039; use the Wii U´s Save State function during the run.&lt;br /&gt;
&lt;br /&gt;
=Nintendo DS=&lt;br /&gt;
The original Nintendo DS can be hardware modded with a capture card, which lets you capture the system.&lt;br /&gt;
The Nintendo DS Lite has an unofficial video output. You can hardware mod the system to have composite video output (red, yellow, white cables). You will need an additional composite capture device, which can be bought relatively cheap. More information about this mod can be found here: https://lostnintendohistory.github.io/DS-TV-OUT.html&lt;br /&gt;
In both cases, you can simply put the GBA game into the DS (Lite) and start playing. Both mods require hardware modding, skills and tools to accomplish those modding jobs, which can be more on the pricey side.&lt;/div&gt;</summary>
		<author><name>Rocky712YT</name></author>
	</entry>
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